====== Entities ====== General Parameters: * **Name**: Name for the entity. * **Active**: If the entity should start as active. When set to inactive, the entity will be drawn dissolved according to the "Disabled mesh coverage" setting in options. * **Position**: 3D Vector storing the position in world. * **Rotation**: 3D Vector storing the rotation. * **Scale**: 3D Vector storing the scale of the placed object. * **Entity File**: file name (.ent) for the entity. Specific Parameters: This tab will show inputs instance variables specific to the current entity. Moving the mouse pointer over them will pop up a tip text describing them in detail.