====== Level Settings window ====== This window holds settings for the level, such as global fog and skybox. ==== Skybox settings ==== {{levelsettings01.jpg|}} * **Active**: will enable or disable the skybox. * **Color**: if no texture is set, the skybox will use a flat color defined here. * **Texture**: loads a cubemap texture to be used as skybox. ==== Global Fog settings ==== {{levelsettings02.jpg|}} * **Active**: enables or disables the global fog. * **Culling**: sets if the fog should cull objects that are behind the 'End' distance. * **Start**: sets the distance to the camera where the color fading should start. * **End**: sets the distance to the camera where the color fading should be fully done. * **Falloff Exp**: sets the attenuation factor that will be used for the fading. * **Color**: color for the fog. ==== Decal tools ==== {{levelsettings03.jpg|}} * **Global Max Triangles Per Decal**: this here will set how many triangles decal meshes will have unless individually tweaked. * **Reset Created Decals**: this will reset all created decals to use the above value.