====== Sounds ====== General Parameters: * **Name**: Name of the sound. Should be unique for all objects in map. * **Active** * **Position**: 3D Vector storing the position in world. Specific Parameters: * **Sound Entity file**: .snt file to be used by the sound. * **Use defaults**: if active, volume and Min/Max Distance values will be read from the .snt file. * **Min Distance** / **Max Distance**: Distances that will determine the space in which the sound will be faded out. Inside the radius defined by Min Distance the sound will have full volume. * **Volume**: value for full volume. Should be a real number in the [0, 1] range.