=====cAction===== ====Fields==== cAction has no public fields. ====Functions==== ^ Return Type ^ Function Name ^ Parameters ^ Description ^ | void | AddKey | [[eKey]] aKey | | | void | AddMouseButton | [[eMouseButton]] aButton | | | void | AddGamepadButton | int alPadIndex, \\ [[eGamepadButton]] aButton | | | void | AddGamepadAxis | int alPadIndex, \\ [[eGamepadAxis]] aAxis, \\ [[eGamepadAxisRange]] aRange, \\ float afMinThreshold, \\ float afMaxThreshold | | | void | AddGamepadHat | int alPadIndex, \\ [[eGamepadHat]] aHat, \\ [[eGamepadHatState]] aHatState | | | void | AddSubAction | [[iSubAction]]@ apSubAction | | | void | ClearSubActions | | | | bool | IsTriggered | | | | bool | WasTriggered | | | | bool | BecameTriggered | | | | bool | DoubleTriggered | float afLimit | | | void | ResetToCurrentState | | | | [[iSubAction]]@ | GetSubAction | int alIdx | | | int | GetSubActionNum | | | | const [[tString]]& | GetName | | | | int | GetId | | | ====Remarks==== Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!