=====cLuxGuiHandler===== ====Fields==== cLuxGuiHandler has no public fields. ====Functions==== ^ Return Type ^ Function Name ^ Parameters ^ Description ^ | void | SetGameHudInputFocus | bool abX | | | bool | GetGameHudInputFocus | | | | void | CreateCameraTexture | const [[tString]] &in asName, \\ const [[cVector2l]] &in avSize, \\ uint alFrameRate, \\ float afFOV, \\ float afNearPlane, \\ float afFarPlane | | | void | SetCameraTextureSettings | const [[tString]] &in asName, \\ float afFOV, \\ float afNearPlane, \\ float afFarPlane | | | void | SetCameraTextureMatrix | const [[tString]] &in asName, \\ const [[cMatrixf]] &in a_mtxCamera | | | void | DestroyCameraTexture | const [[tString]] &in asName | | | void | AttachCameraTextureToEntity | const [[tString]] &in asName, \\ [[iLuxEntity]]@ apEnt | | ====Remarks==== Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!