=====cNode3D===== ====Fields==== cNode3D has no public fields. ====Functions==== ^ Return Type ^ Function Name ^ Parameters ^ Description ^ | bool | AddEntity | [[iEntity3D]]@ apEntity | | | bool | RemoveEntity | [[iEntity3D]]@ apEntity | | | void | ClearEntities | | | | [[cNode3D]]@ | GetParent | | | | [[cNode3DIterator]]@ | GetChildIterator | | | | [[cNode3D]]@ | CreateChild | const [[tString]]& asName, \\ bool true | | | void | RemoveChild | [[cNode3D]]@ apNode | | | void | SetParent | [[cNode3D]]@ apNode | | | void | AddChild | [[cNode3D]]@ apChild | | | const [[tString]]& | GetName | | | | void | SetActive | bool abX | | | bool | IsActive | | | | int | SetVisible | bool abX, \\ bool abCascade | | | [[cVector3f]] | GetLocalPosition | | | | const [[cMatrixf]]& | GetLocalMatrix | | | | [[cVector3f]] | GetWorldPosition | | | | const [[cMatrixf]]& | GetWorldMatrix | | | | void | SetPosition | const [[cVector3f]] &in avPos | | | void | SetMatrix | const [[cMatrixf]] &in a_mtxTransform, \\ //bool abSetChildrenUpdated = true// | | | void | SetWorldPosition | const [[cVector3f]] &in avWorldPos | | | void | SetWorldMatrix | const [[cMatrixf]] &in a_mtxWorldTransform | | | void | AddRotation | const [[cVector3f]] &in avRot, \\ [[eEulerRotationOrder]] aOrder | | | void | AddRotation | const [[cQuaternion]] &in aqRotation, \\ bool true | | | void | NormalizeRotation | | | | void | AddScale | const [[cVector3f]] &in avScale | | | void | AddTranslation | const [[cVector3f]] &in avTrans | | | bool | GetUsePreAnimTransform | | | | bool | GetUsePostAnimTransform | | | | const [[cMatrixf]]& | GetPreAnimTransform | | | | const [[cMatrixf]]& | GetPostAnimTransform | | | | void | SetUsePreTransform | bool abX | | | void | SetUsePostTransform | bool abX | | | void | SetPreTransform | const [[cMatrixf]] &in a_mtxTransform | | | void | SetPostTransform | const [[cMatrixf]] &in a_mtxTransform | | | void | ApplyPreAnimTransform | bool abSetChildrenUpdated | | | void | ApplyPostAnimTransform | bool abSetChildrenUpdated | | | void | SetCustomFlags | int alX | | | int | GetCustomFlags | | | | void | UpdateMatrix | bool abSetChildrenUpdated | | | void | UpdateEntityChildren | | | ====Remarks==== Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!