=====iScrPlayer_Interface===== ====Fields==== iScrPlayer_Interface has no public fields. ====Functions==== ^ Return Type ^ Function Name ^ Parameters ^ Description ^ | [[cLuxPlayer]]@ | GetBase | | | | void | CharBody_GravityCollide | [[iCharacterBody]]@ apCharBody, \\ [[iPhysicsBody]]@ apBody, \\ [[cCollideData]]@ apCollideData | | | void | CharBody_HitGround | [[iCharacterBody]]@ apCharBody, \\ const [[cVector3f]] &in avVel | | | void | Update | float afTimeStep | | | void | PostUpdate | float afTimeStep | | | void | Reset | | | | void | OnDraw | float afFrameTime | | | void | LoadUserConfig | | | | void | SaveUserConfig | | | | void | OnMapEnter | [[cLuxMap]]@ apMap | | | void | OnMapLeave | [[cLuxMap]]@ apMap | | | void | CreateWorldEntities | [[cLuxMap]]@ apMap | | | void | DestroyWorldEntities | [[cLuxMap]]@ apMap | | | void | OnEnterContainer | const [[tString]] &in asOldContainer | | | void | OnLeaveContainer | const [[tString]] &in asNewContainer | | | void | PreloadData | [[cLuxMap]]@ apMap | | | void | OnExitPressed | | | | void | OnAction | int alAction, \\ bool abPressed | | | void | OnAnalogInput | int alAnalogId, \\ const [[cVector3f]] &in avAmount | | | void | OnUnderwaterEffectActive | bool abX, \\ bool abUseStartAndEndEffects | | | int | GetCharacterState | | | | void | SetCharacterState | int alState | | | float | DrawDebugOutput | [[cGuiSet]]@ apSet, \\ [[iFontData]] apFont, \\ float afStartY | | | void | SetupStartPos | const [[cVector3f]] &in avPos, \\ float afAngle, \\ bool abCrouching | | ====Remarks==== Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!