====== helper_props.hps ====== ---- == SwingDoor_PushOpen == void SwingDoor_PushOpen(const tString &in asName, float afImpulseAmount, int alNumOfTimes=1, float afTimeBetweenPushes=0.1) Pushes a door open using one or many impulses * **asName**: name of the door. * **afImpulseAmount**: Amount of impulse that will be applied to the door. * **alNumOfTimes**: Number of times the impulse will be applied. * **afTimeBetweenPushes**: Pause interval between two impulses. ---- == _Timer_HelperPushOpen_Impulse == void _Timer_HelperPushOpen_Impulse(const tString &in asTimer) ---- == _Timer_HelperPushOpen_AutoClose == void _Timer_HelperPushOpen_AutoClose(const tString &in asTimer) ---- == Grab_GetGrabbedProp == cLuxProp Grab_GetGrabbedProp() Returns the currently grabbed prop, or null if there isn't one. **Returns**: a pointer to the currently grabbed prop ---- == Entity_SetCustomInteractIcon == void Entity_SetCustomInteractIcon(const tString &in asName, eCrossHairState aIcon) Sets the interaction icon for an entity. Currently only works for MoveBody, MoveableButton, Lever, Rigid and Triggers. * **asName**: name of the entity. * **aIcon**: The interaction icon. ----