====== helper_props.hps ======
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== SwingDoor_PushOpen ==
void SwingDoor_PushOpen(const tString &in asName,
float afImpulseAmount,
int alNumOfTimes=1,
float afTimeBetweenPushes=0.1)
Pushes a door open using one or many impulses
* **asName**: name of the door.
* **afImpulseAmount**: Amount of impulse that will be applied to the door.
* **alNumOfTimes**: Number of times the impulse will be applied.
* **afTimeBetweenPushes**: Pause interval between two impulses.
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== _Timer_HelperPushOpen_Impulse ==
void _Timer_HelperPushOpen_Impulse(const tString &in asTimer)
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== _Timer_HelperPushOpen_AutoClose ==
void _Timer_HelperPushOpen_AutoClose(const tString &in asTimer)
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== Grab_GetGrabbedProp ==
cLuxProp Grab_GetGrabbedProp()
Returns the currently grabbed prop, or null if there isn't one.
**Returns**: a pointer to the currently grabbed prop
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== Entity_SetCustomInteractIcon ==
void Entity_SetCustomInteractIcon(const tString &in asName,
eCrossHairState aIcon)
Sets the interaction icon for an entity. Currently only works for MoveBody, MoveableButton, Lever, Rigid and Triggers.
* **asName**: name of the entity.
* **aIcon**: The interaction icon.
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