====== DetailMeshEntities ====== Detail mesh entities are useful for adding details to the geometry of a level without much impact on the performance. ===== General Parameters ===== * **Name**: Name for the entity (non editable) * **Position**: 3D Vector storing the position in world. * **Rotation**: 3D Vector storing the rotation. * **Radius**: float storing the value for the uniform scale. * **Mesh**: file name for the entity. ===== Specific Parameters ===== * **Diffuse color mul**: color to tint the object with.