====== Model Viewer ====== ===== How To.. ===== === Change Window Size === Run the modelviewer once, then go to "My Documents/HPL3" and open "modelview.cfg" with a text editor. In that file change WindowSize="1024 768" to be your desired resolution, for instance: WindowSize="1600 1000". ===== Hot Keys ===== ^Key ^Description | |T | Toggles hiding the toolbar | ===== Show bad vertices ===== To help find why a mesh is broken or invalid you can use the Show bad vertices checkbox. It will draw a circle around every invalid vertex on the mesh. The circle is color coded to show how it is incorrect. ^Color ^Error | |Red |Incorrect bind count. Vertex bound to more than 4 bones | |Green |Incorrect normals. Normal is zero or infinite, this happens when all 3 points of a triangle are on the same location | |Magenta |Incorrect tangets or UV mapping. This happens if all vertices in one triangle have the same UV coord | |White |All the above. Usually happens with free floating vertices | \\