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    <title>Frictional Game Wiki hpl1:third_party_tools</title>
    <subtitle></subtitle>
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    <id>https://oldwiki.frictionalgames.com/</id>
    <updated>2026-04-21T16:48:14+00:00</updated>
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    <entry>
        <title>Autodesk 3D Studio Max</title>
        <link rel="alternate" type="text/html" href="https://oldwiki.frictionalgames.com/hpl1/third_party_tools/3d_studio_max?rev=1581063265&amp;do=diff"/>
        <published>2020-02-07T08:14:25+00:00</published>
        <updated>2020-02-07T08:14:25+00:00</updated>
        <id>https://oldwiki.frictionalgames.com/hpl1/third_party_tools/3d_studio_max?rev=1581063265&amp;do=diff</id>
        <summary>Autodesk 3D Studio Max

Autodesk 3D Studio Max is a professional 3D computer graphics program for making 3D animations, models, games and images.

3D Studio Max 8 and 9 have been tested and confirmed working with the HPL1 engine, modern alternatives have yet to be tried.</summary>
    </entry>
    <entry>
        <title>Adobe Photoshop</title>
        <link rel="alternate" type="text/html" href="https://oldwiki.frictionalgames.com/hpl1/third_party_tools/adobe_photoshop?rev=1581179724&amp;do=diff"/>
        <published>2020-02-08T16:35:24+00:00</published>
        <updated>2020-02-08T16:35:24+00:00</updated>
        <id>https://oldwiki.frictionalgames.com/hpl1/third_party_tools/adobe_photoshop?rev=1581179724&amp;do=diff</id>
        <summary>Adobe Photoshop

Adobe Photoshop is a professional image editing software. It can be used to manipulate real-life photographs, draw and design textures, setup background and artwork and much more. It's an extremely useful tool for working with game graphics. Photoshop is available for both Windows and Macintosh.</summary>
    </entry>
    <entry>
        <title>Alias Maya</title>
        <link rel="alternate" type="text/html" href="https://oldwiki.frictionalgames.com/hpl1/third_party_tools/alias_maya?rev=1581174763&amp;do=diff"/>
        <published>2020-02-08T15:12:43+00:00</published>
        <updated>2020-02-08T15:12:43+00:00</updated>
        <id>https://oldwiki.frictionalgames.com/hpl1/third_party_tools/alias_maya?rev=1581174763&amp;do=diff</id>
        <summary>Alias Maya

Alias Maya is the world's most powerful integrated 3D modeling, animation &amp; rendering solution.

The HPL1 engine didn't have it's own dedicated level editor or model editor much like it's successors, Alias Maya 7.0 was used extensively during HPL1's development for making maps, models and even animations (Maya 6.5 is also natively supported).</summary>
    </entry>
    <entry>
        <title>Blender</title>
        <link rel="alternate" type="text/html" href="https://oldwiki.frictionalgames.com/hpl1/third_party_tools/blender?rev=1581002670&amp;do=diff"/>
        <published>2020-02-06T15:24:30+00:00</published>
        <updated>2020-02-06T15:24:30+00:00</updated>
        <id>https://oldwiki.frictionalgames.com/hpl1/third_party_tools/blender?rev=1581002670&amp;do=diff</id>
        <summary>Blender

Blender is an open source 3D content creation suite that has built-in support for the file format COLLADA that the HPL1 engine uses to import 3D models.

Setup

The great thing with Blender is that it will work great without any additional settings, plugins or similar.</summary>
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