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    <title>Frictional Game Wiki hpl3:tools</title>
    <subtitle></subtitle>
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    <id>https://oldwiki.frictionalgames.com/</id>
    <updated>2026-04-22T10:05:46+00:00</updated>
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    <entry>
        <title>Main Editors</title>
        <link rel="alternate" type="text/html" href="https://oldwiki.frictionalgames.com/hpl3/tools/maineditors?rev=1353670659&amp;do=diff"/>
        <published>2012-11-23T11:37:39+00:00</published>
        <updated>2012-11-23T11:37:39+00:00</updated>
        <id>https://oldwiki.frictionalgames.com/hpl3/tools/maineditors?rev=1353670659&amp;do=diff</id>
        <summary>Main Editors

Level Editor

Main Info 

The main information for the level editor.

Model Editor

Main Info 

The main information for the model editor.</summary>
    </entry>
    <entry>
        <title>Map Viewer</title>
        <link rel="alternate" type="text/html" href="https://oldwiki.frictionalgames.com/hpl3/tools/mapviewer?rev=1391444691&amp;do=diff"/>
        <published>2014-02-03T16:24:51+00:00</published>
        <updated>2014-02-03T16:24:51+00:00</updated>
        <id>https://oldwiki.frictionalgames.com/hpl3/tools/mapviewer?rev=1391444691&amp;do=diff</id>
        <summary>Map Viewer

How To..

Change Window Size

Run the modelviewer once, then go to “My Documents/HPL3” and open “mapview.cfg” with a text editor. In that file change WindowSize=“1024 768” to be your desired resolution, for instance: WindowSize=</summary>
    </entry>
    <entry>
        <title>Material Editor</title>
        <link rel="alternate" type="text/html" href="https://oldwiki.frictionalgames.com/hpl3/tools/materialeditor?rev=1354894793&amp;do=diff"/>
        <published>2012-12-07T15:39:53+00:00</published>
        <updated>2012-12-07T15:39:53+00:00</updated>
        <id>https://oldwiki.frictionalgames.com/hpl3/tools/materialeditor?rev=1354894793&amp;do=diff</id>
        <summary>Material Editor

The Material Editor helps out in creating new materials to be used in games. It can be run as a standalone app or can be invoked from file inputs in other editors when pressing the '+' button.

Overview

When run, the first screen we get to see is like this:</summary>
    </entry>
    <entry>
        <title>Model Viewer</title>
        <link rel="alternate" type="text/html" href="https://oldwiki.frictionalgames.com/hpl3/tools/modelviewer?rev=1391444704&amp;do=diff"/>
        <published>2014-02-03T16:25:04+00:00</published>
        <updated>2014-02-03T16:25:04+00:00</updated>
        <id>https://oldwiki.frictionalgames.com/hpl3/tools/modelviewer?rev=1391444704&amp;do=diff</id>
        <summary>Model Viewer

How To..

Change Window Size

Run the modelviewer once, then go to “My Documents/HPL3” and open “modelview.cfg” with a text editor. In that file change WindowSize=“1024 768” to be your desired resolution, for instance: WindowSize=</summary>
    </entry>
    <entry>
        <title>Particle Editor</title>
        <link rel="alternate" type="text/html" href="https://oldwiki.frictionalgames.com/hpl3/tools/particleeditor?rev=1381409765&amp;do=diff"/>
        <published>2013-10-10T12:56:05+00:00</published>
        <updated>2013-10-10T12:56:05+00:00</updated>
        <id>https://oldwiki.frictionalgames.com/hpl3/tools/particleeditor?rev=1381409765&amp;do=diff</id>
        <summary>Particle Editor

The Particle Editor is used to create Particle Systems to be used in maps or entities.

Foreword

Min and Max values

A lot of values in this editor have both a min and max. This means that when the value is applied to a particle a value between min and max is randomly selected.</summary>
    </entry>
    <entry>
        <title>Voice Handler</title>
        <link rel="alternate" type="text/html" href="https://oldwiki.frictionalgames.com/hpl3/tools/voice_handler?rev=1442488022&amp;do=diff"/>
        <published>2015-09-17T11:07:02+00:00</published>
        <updated>2015-09-17T11:07:02+00:00</updated>
        <id>https://oldwiki.frictionalgames.com/hpl3/tools/voice_handler?rev=1442488022&amp;do=diff</id>
        <summary>Voice Handler

See the Voice Handler page for reference.</summary>
    </entry>
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