Both sides previous revision Previous revision Next revision | Previous revision Next revision Both sides next revision | ||
hpl1:getting_started [2010/11/04 07:18] jens |
hpl1:getting_started [2020/02/08 11:32] muffin [What you need] www.penumbra-overture.com site no longer works, changed it to the correct site |
||
---|---|---|---|
Line 1: | Line 1: | ||
====== Getting started document ====== | ====== Getting started document ====== | ||
- | |||
<note important>This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</note> | <note important>This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</note> | ||
- | |||
- | |||
===== What you need ===== | ===== What you need ===== | ||
- | - [[http://www.penumbra-overture.com/|Penumbra: Overture]]\\ | ||
- | - {{:hpl1:mod_tools.zip|Download The Tools}}\\ | ||
- | - [[http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en|Download .NET]] 1.1 and 2.0 should both work fine.\\ | ||
- | - [[https://collada.org/public_forum/viewtopic.php?t=228|Download COLLADA]] for your editor. {{:hpl1:colladamaya_088.zip|Get Maya here}} and {{:hpl1:colladamax_106.zip|3DS Max here}}.\\ | ||
- | - A 3D editor like Maya, 3D Studio or Blender.\\ | ||
+ | - [[http://www.penumbragame.com/|Penumbra: Overture]] | ||
+ | - [[https://fricpub.s3.amazonaws.com/tools/hpl1/mod_tools.zip|Download The Tools]] | ||
+ | - [[http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en|Download .NET]] 1.1 and 2.0 should both work fine. | ||
+ | - You will need COLLADA for your 3D editor. [[https://fricpub.s3.amazonaws.com/tools/hpl1/colladamaya_088.zip|Get Maya here]] and [[https://fricpub.s3.amazonaws.com/tools/hpl1/colladamax_106.zip|3DS Max here]]. | ||
+ | - A 3D editor like Maya, 3D Studio or Blender. | ||
+ | ===== Setup ===== | ||
+ | - Install Penumbra | ||
+ | - Extract the tools archive and place the files directly in the "penumbra install directory/redist", you should have the following .exe in the redist folder %<nowiki> *</nowiki> HplHelper.exe | ||
+ | * HudObjectEditor.exe | ||
+ | * ModelViewer.exe | ||
+ | * ParticleEditor.exe | ||
+ | * ParticleViewer.exe | ||
+ | * SceneViewer.exe | ||
+ | - Install .NET | ||
+ | - Install COLLADA for your 3D editor %<nowiki> *</nowiki> Make sure your editor is set to unit = meter | ||
+ | * make sure COLLADA is set to "export polygons as triangles" under export settings | ||
+ | ===== Taking your first baby steps ===== | ||
- | ===== Setup ===== | + | - Briefly read through the [[:hpl1:documentation:start|Documentation]], mainly the [[:hpl1:documentation:content_creation_document|HPL-Engine© Content Creation]] |
- | - Install Penumbra\\ | + | - Use the [[:hpl1:tutorials:start|Tutorials]] to get the basic skills |
- | - Extract the tools archive and place the files directly in the "penumbra install directory/redist", you should have the following .exe in the redist folder\\ | + | - Make your first level, make it really simple and create a basic scenario based on what you learned in the [[:hpl1:tutorials:start|Tutorials]] |
- | * HplHelper.exe\\ | + | - Look at the Penumbra levels, objects and scripts for reference, use the documentation as a lexicon and you should be OK. |
- | * HudObjectEditor.exe\\ | + | |
- | * ModelViewer.exe\\ | + | |
- | * ParticleEditor.exe\\ | + | |
- | * ParticleViewer.exe\\ | + | |
- | * SceneViewer.exe\\ | + | |
- | - Install .NET\\ | + | |
- | - Install COLLADA for your 3D editor\\ | + | |
- | * Make sure your editor is set to unit = meter\\ | + | |
- | * make sure COLLADA is set to "export polygons as triangles" under export settings\\ | + | |
- | |||
- | ===== Taking your first baby steps ===== | ||
- | - Briefly read through the [[documentation]], mainly the [[hpl1:documentation:content_creation_document]]\\ | ||
- | - Use the [[tutorials]] to get the basic skills\\ | ||
- | - Make your first level, make it really simple and create a basic scenario based on what you learned in the [[tutorials]]\\ | ||
- | - Look at the Penumbra levels, objects and scripts for reference, use the documentation as a lexicon and you should be OK.\\ |