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hpl1:getting_started [2010/11/04 14:03]
jens
hpl1:getting_started [2020/02/08 11:32]
muffin [What you need] www.penumbra-overture.com site no longer works, changed it to the correct site
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 ====== Getting started document ====== ====== Getting started document ======
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 <note important>​This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</​note>​ <note important>​This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</​note>​
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 ===== What you need ===== ===== What you need =====
-  - [[http://​www.penumbra-overture.com/​|Penumbra:​ Overture]]\\ 
-  - {{:​hpl1:​mod_tools.zip|Download The Tools}}\\ 
-  - [[http://​www.microsoft.com/​downloads/​details.aspx?​FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&​displaylang=en|Download .NET]] 1.1 and 2.0 should both work fine.\\ 
-  - [[https://​collada.org/​public_forum/​viewtopic.php?​t=228|Download COLLADA]] for your editor. {{:​hpl1:​colladamaya_088.zip|Get Maya here}} and {{:​hpl1:​colladamax_106.zip|3DS Max here}}.\\ 
-  - A 3D editor like Maya, 3D Studio or Blender.\\ 
  
 +  - [[http://​www.penumbragame.com/​|Penumbra:​ Overture]]
 +  - [[https://​fricpub.s3.amazonaws.com/​tools/​hpl1/​mod_tools.zip|Download The Tools]]
 +  - [[http://​www.microsoft.com/​downloads/​details.aspx?​FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&​displaylang=en|Download .NET]] 1.1 and 2.0 should both work fine.
 +  - You will need COLLADA for your 3D editor. [[https://​fricpub.s3.amazonaws.com/​tools/​hpl1/​colladamaya_088.zip|Get Maya here]] and [[https://​fricpub.s3.amazonaws.com/​tools/​hpl1/​colladamax_106.zip|3DS Max here]].
 +  - A 3D editor like Maya, 3D Studio or Blender.
  
 +===== Setup =====
  
 +    - Install Penumbra
 +    - Extract the tools archive and place the files directly in the "​penumbra install directory/​redist",​ you should have the following .exe in the redist folder ​ %<​nowiki>​ *</​nowiki>​ HplHelper.exe
 +      * HudObjectEditor.exe
 +      * ModelViewer.exe
 +      * ParticleEditor.exe
 +      * ParticleViewer.exe
 +      * SceneViewer.exe
 +    - Install .NET
 +    - Install COLLADA for your 3D editor ​ %<​nowiki>​ *</​nowiki>​ Make sure your editor is set to unit = meter
 +      * make sure COLLADA is set to "​export polygons as triangles"​ under export settings
  
 +===== Taking your first baby steps =====
  
-===== Setup ===== +    - Briefly read through the [[:​hpl1:​documentation:​start|Documentation]],​ mainly the [[:​hpl1:​documentation:​content_creation_document|HPL-Engine© Content Creation]] 
-  ​Install Penumbra\\ +    Use the [[:​hpl1:​tutorials:​start|Tutorials]] to get the basic skills 
-  Extract ​the tools archive and place the files directly in the "​penumbra install directory/​redist"​, you should have the following .exe in the redist folder\\ +    - Make your first levelmake it really simple and create a basic scenario based on what you learned ​in the [[:​hpl1:​tutorials:​start|Tutorials]] 
-    ​* HplHelper.exe\\ +    - Look at the Penumbra levels, objects and scripts ​for reference, use the documentation ​as a lexicon and you should be OK.
-    * HudObjectEditor.exe\\ +
-    * ModelViewer.exe\\ +
-    * ParticleEditor.exe\\ +
-    * ParticleViewer.exe\\ +
-    * SceneViewer.exe\\ +
-  ​Install .NET\\ +
-  - Install COLLADA ​for your 3D editor\\ +
-    * Make sure your editor is set to unit = meter\\ +
-    * make sure COLLADA is set to "​export polygons ​as triangles"​ under export settings\\+
  
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-===== Taking your first baby steps ===== 
-  - Briefly read through the [[.:​documentation:​]],​ mainly the [[hpl1:​documentation:​content_creation_document]]\\ 
-  - Use the [[.:​tutorials:​]] to get the basic skills\\ 
-  - Make your first level, make it really simple and create a basic scenario based on what you learned in the [[.:​tutorials:​]]\\ 
-  - Look at the Penumbra levels, objects and scripts for reference, use the documentation as a lexicon and you should be OK.\\ 
hpl1/getting_started.txt · Last modified: 2020/02/17 14:55 by muffin