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hpl1:getting_started [2012/08/18 12:23]
jens
hpl1:getting_started [2014/06/24 06:18]
jens
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 ====== Getting started document ====== ====== Getting started document ======
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 <note important>​This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</​note>​ <note important>​This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</​note>​
 ===== What you need ===== ===== What you need =====
  
- +    ​- [[http://​www.penumbra-overture.com/​|Penumbra:​ Overture]] 
-    ​- [[http://​www.penumbra-overture.com/​|Penumbra:​ Overture]]  +    - [[https://​fricpub.s3.amazonaws.com/​tools/​hpl1/mod_tools.zip|Download The Tools]]
-    - {{:hpl1:mod_tools.zip|Download The Tools}} +
     - [[http://​www.microsoft.com/​downloads/​details.aspx?​FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&​displaylang=en|Download .NET]] 1.1 and 2.0 should both work fine.     - [[http://​www.microsoft.com/​downloads/​details.aspx?​FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&​displaylang=en|Download .NET]] 1.1 and 2.0 should both work fine.
-    - [[https://collada.org/​public_forum/​viewtopic.php?​t=228|Download COLLADA]] for your editor{{:hpl1:colladamaya_088.zip|Get Maya here}} and {{:hpl1:colladamax_106.zip|3DS Max here}}.+    - You will need COLLADA for your 3D editor. ​[[https://fricpub.s3.amazonaws.com/tools/hpl1/colladamaya_088.zip|Get Maya here]]  ​and [[https://​fricpub.s3.amazonaws.com/​tools/​hpl1/colladamax_106.zip|3DS Max here]].
     - A 3D editor like Maya, 3D Studio or Blender.     - A 3D editor like Maya, 3D Studio or Blender.
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 ===== Setup ===== ===== Setup =====
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     - Install Penumbra     - Install Penumbra
-    - Extract the tools archive and place the files directly in the "​penumbra install directory/​redist",​ you should have the following .exe in the redist folder ​\\       * HplHelper.exe+    - Extract the tools archive and place the files directly in the "​penumbra install directory/​redist",​ you should have the following .exe in the redist folder ​ ​%<​nowiki> ​*</​nowiki> ​HplHelper.exe
       * HudObjectEditor.exe       * HudObjectEditor.exe
       * ModelViewer.exe       * ModelViewer.exe
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       * SceneViewer.exe       * SceneViewer.exe
     - Install .NET     - Install .NET
-    - Install COLLADA for your 3D editor ​\\       * Make sure your editor is set to unit = meter+    - Install COLLADA for your 3D editor ​ ​%<​nowiki> ​*</​nowiki> ​Make sure your editor is set to unit = meter
       * make sure COLLADA is set to "​export polygons as triangles"​ under export settings       * make sure COLLADA is set to "​export polygons as triangles"​ under export settings
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 ===== Taking your first baby steps ===== ===== Taking your first baby steps =====
  
- +    ​- Briefly read through the [[:​hpl1:​documentation:​start|Documentation]],​ mainly the [[:​hpl1:​documentation:​content_creation_document|HPL-Engine© Content Creation]]
-    ​- Briefly read through the [[:​hpl1:​documentation:​start|Documentation]],​ mainly the [[:​hpl1:​documentation:​content_creation_document|HPL-Engine© Content Creation]] ​+
     - Use the [[:​hpl1:​tutorials:​start|Tutorials]] to get the basic skills     - Use the [[:​hpl1:​tutorials:​start|Tutorials]] to get the basic skills
-    - Make your first level, make it really simple and create a basic scenario based on what you learned in the [[:​hpl1:​tutorials:​start|Tutorials]] ​+    - Make your first level, make it really simple and create a basic scenario based on what you learned in the [[:​hpl1:​tutorials:​start|Tutorials]]
     - Look at the Penumbra levels, objects and scripts for reference, use the documentation as a lexicon and you should be OK.     - Look at the Penumbra levels, objects and scripts for reference, use the documentation as a lexicon and you should be OK.
  
hpl1/getting_started.txt · Last modified: 2020/02/17 14:55 by muffin