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hpl1:getting_started [2012/08/18 12:23]
jens
hpl1:getting_started [2020/02/14 12:37]
timan
Line 1: Line 1:
-====== Getting started ​document ​======+====== Getting started ======
  
 +<note important>​This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</​note>​
  
-<note important>​This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</​note>​ 
 ===== What you need ===== ===== What you need =====
  
- +  ​- [[http://​www.penumbragame.com/​|Penumbra:​ Overture]] 
-    ​- [[http://​www.penumbra-overture.com/​|Penumbra:​ Overture]]  +  [[https://​fricpub.s3.amazonaws.com/​tools/​hpl1/mod_tools.zip|Download The Tools]] 
-    {{:hpl1:mod_tools.zip|Download The Tools}}  +  - [[http://​www.microsoft.com/​downloads/​details.aspx?​FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&​displaylang=en|Download .NET]] 1.1 and 2.0 should both work fine. 
-    - [[http://​www.microsoft.com/​downloads/​details.aspx?​FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&​displaylang=en|Download .NET]] 1.1 and 2.0 should both work fine. +  You will need COLLADA for your 3D editor. ​[[https://fricpub.s3.amazonaws.com/tools/hpl1/colladamaya_088.zip|Get Maya here]] and [[https://​fricpub.s3.amazonaws.com/​tools/​hpl1/colladamax_106.zip|3DS Max here]]
-    - [[https://collada.org/​public_forum/​viewtopic.php?​t=228|Download COLLADA]] for your editor{{:hpl1:colladamaya_088.zip|Get Maya here}} and {{:hpl1:colladamax_106.zip|3DS Max here}}+  - A 3D editor like Maya, 3D Studio or Blender.
-    - A 3D editor like Maya, 3D Studio or Blender. +
  
 ===== Setup ===== ===== Setup =====
  
- +  ​- Install Penumbra 
-    ​- Install Penumbra +  - Extract the tools archive and place the files directly in the "​penumbra install directory/​redist",​ you should have the following .exe in the redist folder ​%<​nowiki> ​*</​nowiki> ​HplHelper.exe
-    - Extract the tools archive and place the files directly in the "​penumbra install directory/​redist",​ you should have the following .exe in the redist folder ​\\       * HplHelper.exe+
       * HudObjectEditor.exe       * HudObjectEditor.exe
       * ModelViewer.exe       * ModelViewer.exe
Line 23: Line 20:
       * ParticleViewer.exe       * ParticleViewer.exe
       * SceneViewer.exe       * SceneViewer.exe
-    ​- Install .NET +  ​- Install .NET 
-    - Install COLLADA for your 3D editor ​\\       * Make sure your editor is set to unit = meter+  - Install COLLADA for your 3D editor ​%<​nowiki> ​*</​nowiki> ​Make sure your editor is set to unit = meter
       * make sure COLLADA is set to "​export polygons as triangles"​ under export settings       * make sure COLLADA is set to "​export polygons as triangles"​ under export settings
- 
  
 ===== Taking your first baby steps ===== ===== Taking your first baby steps =====
  
- +  ​- Briefly read through the [[:​hpl1:​documentation:​start|Documentation]],​ mainly the [[:​hpl1:​documentation:​content_creation_document|HPL-Engine© Content Creation]] 
-    ​- Briefly read through the [[:​hpl1:​documentation:​start|Documentation]],​ mainly the [[:​hpl1:​documentation:​content_creation_document|HPL-Engine© Content Creation]]  +  - Use the [[:​hpl1:​tutorials:​start|Tutorials]] to get the basic skills 
-    - Use the [[:​hpl1:​tutorials:​start|Tutorials]] to get the basic skills +  - Make your first level, make it really simple and create a basic scenario based on what you learned in the [[:​hpl1:​tutorials:​start|Tutorials]] 
-    - Make your first level, make it really simple and create a basic scenario based on what you learned in the [[:​hpl1:​tutorials:​start|Tutorials]]  +  - Look at the Penumbra levels, objects and scripts for reference, use the documentation as a lexicon and you should be OK.
-    - Look at the Penumbra levels, objects and scripts for reference, use the documentation as a lexicon and you should be OK.+
  
hpl1/getting_started.txt · Last modified: 2020/02/17 14:55 by muffin