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hpl1:getting_started [2014/06/24 06:17] jens |
hpl1:getting_started [2020/02/17 14:55] muffin |
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<note important>This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</note> | <note important>This stuff is old, mainly all 3D editing needs to be done in an editor version release at the time of the games creation in 2006/2007 and same goes for the Collada plugins. It will not work with modern releases.</note> | ||
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===== What you need ===== | ===== What you need ===== | ||
- | - [[http://www.penumbra-overture.com/|Penumbra: Overture]] | + | - [[http://www.penumbragame.com/|Penumbra: Overture]] |
- | - [[:https://fricpub.s3.amazonaws.com/tools/hpl1/mod_tools.zip|Download The Tools]] | + | - [[https://fricpub.s3.amazonaws.com/tools/hpl1/mod_tools.zip|Download The Tools]] |
- | - [[http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en|Download .NET]] 1.1 and 2.0 should both work fine. | + | - [[http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en|Download .NET]] 1.1 and 2.0 should both work fine. |
- | - You will need COLLADA for your 3D editor. [[:https://fricpub.s3.amazonaws.com/tools/hpl1/colladamaya_088.zip|Get Maya here]] and [[:https://fricpub.s3.amazonaws.com/tools/hpl1/colladamax_106.zip|3DS Max here]]. | + | - You will need COLLADA for your 3D editor. [[https://fricpub.s3.amazonaws.com/tools/hpl1/colladamaya_088.zip|Get Maya here]] and [[https://fricpub.s3.amazonaws.com/tools/hpl1/colladamax_106.zip|3DS Max here]]. |
- | - A 3D editor like Maya, 3D Studio or Blender. | + | - A 3D editor like Maya, 3D Studio or Blender. |
===== Setup ===== | ===== Setup ===== | ||
- | - Install Penumbra | + | - Install Penumbra |
- | - Extract the tools archive and place the files directly in the "penumbra install directory/redist", you should have the following .exe in the redist folder %<nowiki> *</nowiki> HplHelper.exe | + | - Extract the tools archive and place the files directly in the "penumbra install directory/redist", you should have the following .exe in the redist folder %<nowiki> *</nowiki> HplHelper.exe |
* HudObjectEditor.exe | * HudObjectEditor.exe | ||
* ModelViewer.exe | * ModelViewer.exe | ||
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* ParticleViewer.exe | * ParticleViewer.exe | ||
* SceneViewer.exe | * SceneViewer.exe | ||
- | - Install .NET | + | - Install .NET |
- | - Install COLLADA for your 3D editor %<nowiki> *</nowiki> Make sure your editor is set to unit = meter | + | - Install COLLADA for your 3D editor %<nowiki> *</nowiki> Make sure your editor is set to unit = meter |
* make sure COLLADA is set to "export polygons as triangles" under export settings | * make sure COLLADA is set to "export polygons as triangles" under export settings | ||
===== Taking your first baby steps ===== | ===== Taking your first baby steps ===== | ||
- | - Briefly read through the [[:hpl1:documentation:start|Documentation]], mainly the [[:hpl1:documentation:content_creation_document|HPL-Engine© Content Creation]] | + | - Briefly read through the [[:hpl1:documentation:start|Documentation]], mainly the [[:hpl1:documentation:content_creation_document|HPL-Engine© Content Creation]] |
- | - Use the [[:hpl1:tutorials:start|Tutorials]] to get the basic skills | + | - Use the [[:hpl1:tutorials:start|Tutorials]] to get the basic skills |
- | - Make your first level, make it really simple and create a basic scenario based on what you learned in the [[:hpl1:tutorials:start|Tutorials]] | + | - Make your first level, make it really simple and create a basic scenario based on what you learned in the [[:hpl1:tutorials:start|Tutorials]] |
- | - Look at the Penumbra levels, objects and scripts for reference, use the documentation as a lexicon and you should be OK. | + | - Look at the Penumbra levels, objects and scripts for reference, use the documentation as a lexicon and you should be OK. |