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hpl1:start [2020/02/07 07:26]
muffin [Resources in the wiki]
hpl1:start [2020/07/19 20:08]
mudbill old revision restored (2020/02/08 22:31)
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-<note important>​It'​s difficult to do anything with Penumbra: Overture, as it requires using old software and learning a great deal before anything useful can be made. This documentation is only left here to give insight for those fiddling with the source code for Overture and the HPL1 engine.</​note>​+<note important>​It'​s difficult to do anything with Penumbra: Overture, as it requires using old software and learning a great deal before anything useful can be made. This documentation is only left here to give insight for those fiddling with the source code for Overture and the HPL1 engine. </​note>​ 
 ====== HPL1 Documentation ====== ====== HPL1 Documentation ======
  
 +  * This wiki contains all the information you need to get started with modding [[http://​www.penumbragame.com|Penumbra:​ Overture]] and the HPL engine. Before you begin remember that to work with the engine you will need experience with using a 3D editor, if you have none or little it is recommended you start learning one before trying to use the HPL engine.
  
-    * This wiki contains all the information you need to get started with modding [[http://​wwww.penumbra-overture.com|Penumbra:​ Overture]] and the HPL engine. Before you begin remember that to work with the engine you will need experience with using a 3D editor, if you have none or little it is recommended you start learning one before trying to use the HPL engine. +  ​* All game specific files that gives objects specific behavior is based on XML files, it's good to have some very basic knowledge of how XML files are structured and function.
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-    ​* All game specific files that gives objects specific behavior is based on XML files, it's good to have some very basic knowledge of how XML files are structured and function+
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-    * The HPL engine uses a C/C++ like script language called [[http://​www.angelcode.com/​angelscript/​|Angel Script]], as such it is a good idea to have some basic programing experience, no more than having done an introduction course or similar is required.+
  
 +  * The HPL engine uses a C/C++ like script language called [[http://​www.angelcode.com/​angelscript/​|Angel Script]], as such it is a good idea to have some basic programing experience, no more than having done an introduction course or similar is required.
  
-    ​If you are all set to go, head on to the [[:​hpl1:​getting_started|Getting started document]] page!+  ​You must have a 3D Accelerator as the engine and editors rely heavily on those, Integrated graphics do not work.
  
 +  * If you are all set to go, head on to the [[:​hpl1:​getting_started|Getting started document]] page!
  
 ===== Resources in the wiki ===== ===== Resources in the wiki =====
  
   * [[:​hpl1:​getting_started|Getting started document]]   * [[:​hpl1:​getting_started|Getting started document]]
-  *  [[:hpl1:getting_started|Documentation]] +  *  [[:hpl1:start|Documentation]] 
-      * [[:​hpl1:​documentation:​start|HPL-Engine© Content Creation]] +      * [[:​hpl1:​documentation:​content_creation_document|HPL-Engine© Content Creation]] 
-      * [[:​hpl1:​documentation:​content_creation_document|Script Reference document]] +      * [[:​hpl1:​documentation:​script_reference|Script Reference document]] 
-      * [[:​hpl1:​documentation:​script_reference|HPL Particle Editor]] +      * [[:​hpl1:​documentation:​particle_editor_document|HPL Particle Editor]] 
-  *  [[:hpl1:documentation:particle_editor_document|Tutorials]] +  *  [[:hpl1:tutorials:start|Tutorials]] 
-      * [[:​hpl1:​tutorials:​start|TUTORIAL 1.1 – Introduction]] +      * [[:​hpl1:​tutorials:​tutorial_1_-_introduction|TUTORIAL 1.1 – Introduction]] 
-      * [[:​hpl1:​tutorials:​tutorial_1_-_introduction|TUTORIAL 2.1 Level Creation]] +      * [[:​hpl1:​tutorials:​tutorial_2_-_level_creation|TUTORIAL 2.1 Level Creation]] 
-      * [[:​hpl1:​tutorials:​tutorial_2_-_level_creation|HPL Tutorial 3.1 Materials]] +      * [[:​hpl1:​tutorials:​tutorial_3_-_materials|HPL Tutorial 3.1 Materials]] 
-      * [[:​hpl1:​tutorials:​tutorial_3_-_materials|TUTORIAL 4.1 – Particles]] +      * [[:​hpl1:​tutorials:​tutorial_4_-_particles|TUTORIAL 4.1 – Particles]] 
-      * [[:​hpl1:​tutorials:​tutorial_4_-_particles|TUTORIAL 5.1 – Scripting a light]]+      * [[:​hpl1:​tutorials:​tutorial_5_-_scripting|TUTORIAL 5.1 – Scripting a light]]
   * [[:​hpl1:​projects_using_hpl|Projects using the HPL engine]]   * [[:​hpl1:​projects_using_hpl|Projects using the HPL engine]]
  
hpl1/start.txt · Last modified: 2020/07/19 20:08 by mudbill