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hpl1:start [2020/07/19 20:08] (current) mudbill old revision restored (2020/02/08 22:31) |
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- | <note important>It's difficult to do anything with Penumbra: Overture, it requiers using old software and learning a great deal before anything useful can be made. This documentation is only left here to give insight for those fiddling with the source code for Overture and the HPL1 engine.</note> | + | <note important>It's difficult to do anything with Penumbra: Overture, as it requires using old software and learning a great deal before anything useful can be made. This documentation is only left here to give insight for those fiddling with the source code for Overture and the HPL1 engine. </note> |
====== HPL1 Documentation ====== | ====== HPL1 Documentation ====== | ||
+ | * This wiki contains all the information you need to get started with modding [[http://www.penumbragame.com|Penumbra: Overture]] and the HPL engine. Before you begin remember that to work with the engine you will need experience with using a 3D editor, if you have none or little it is recommended you start learning one before trying to use the HPL engine. | ||
- | * This wiki contains all the information you need to get started with modding [[http://wwww.penumbra-overture.com|Penumbra: Overture]] and the HPL engine. Before you begin remember that to work with the engine you will need experience with using a 3D editor, if you have none or little it is recommended you start learning one before trying to use the HPL engine. | + | * All game specific files that gives objects specific behavior is based on XML files, it's good to have some very basic knowledge of how XML files are structured and function. |
+ | * The HPL engine uses a C/C++ like script language called [[http://www.angelcode.com/angelscript/|Angel Script]], as such it is a good idea to have some basic programing experience, no more than having done an introduction course or similar is required. | ||
- | * All game specific files that gives objects specific behavior is based on XML files, it's good to have some very basic knowledge of how XML files are structured and function. | + | * You must have a 3D Accelerator as the engine and editors rely heavily on those, Integrated graphics do not work. |
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- | * The HPL engine uses a C/C++ like script language called [[http://www.angelcode.com/angelscript/|Angel Script]], as such it is a good idea to have some basic programing experience, no more than having done an introduction course or similar is required. | + | |
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- | * If you are all set to go, head on to the [[:hpl1:getting_started|Getting started document]] page! | + | |
+ | * If you are all set to go, head on to the [[:hpl1:getting_started|Getting started document]] page! | ||
===== Resources in the wiki ===== | ===== Resources in the wiki ===== | ||
- | + | * [[:hpl1:getting_started|Getting started document]] | |
- | * **[[:hpl1:getting_started|Getting started document]] ** %%*%% [[:hpl1:documentation|Documentation]] %%*%% [[:hpl1:documentation:content_creation_document|HPL-Engine© Content Creation]] %%*%% [[:hpl1:documentation:script_reference|Script Reference document]] %%*%% [[:hpl1:documentation:particle_editor_document|HPL Particle Editor]] * [[:hpl1:tutorials|Tutorials]] %%*%% [[:hpl1:tutorials:tutorial_1_-_introduction|TUTORIAL 1.1 – Introduction]] %%*%% [[:hpl1:tutorials:tutorial_2_-_level_creation|TUTORIAL 2.1 Level Creation]] %%*%% [[:hpl1:tutorials:tutorial_3_-_materials|HPL Tutorial 3.1 Materials]] * [[:hpl1:tutorials:tutorial_4_-_particles|TUTORIAL 4.1 – Particles]] | + | * [[:hpl1:start|Documentation]] |
- | * [[:hpl1:tutorials:tutorial_5_-_scripting|TUTORIAL 5.1 – Scripting a light]] | + | * [[:hpl1:documentation:content_creation_document|HPL-Engine© Content Creation]] |
- | + | * [[:hpl1:documentation:script_reference|Script Reference document]] | |
- | + | * [[:hpl1:documentation:particle_editor_document|HPL Particle Editor]] | |
- | * [[:hpl1:projects_using_hpl|Projects using the HPL engine]] | + | * [[:hpl1:tutorials:start|Tutorials]] |
+ | * [[:hpl1:tutorials:tutorial_1_-_introduction|TUTORIAL 1.1 – Introduction]] | ||
+ | * [[:hpl1:tutorials:tutorial_2_-_level_creation|TUTORIAL 2.1 Level Creation]] | ||
+ | * [[:hpl1:tutorials:tutorial_3_-_materials|HPL Tutorial 3.1 Materials]] | ||
+ | * [[:hpl1:tutorials:tutorial_4_-_particles|TUTORIAL 4.1 – Particles]] | ||
+ | * [[:hpl1:tutorials:tutorial_5_-_scripting|TUTORIAL 5.1 – Scripting a light]] | ||
+ | * [[:hpl1:projects_using_hpl|Projects using the HPL engine]] | ||