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hpl1:start [2010/11/04 08:16]
jens created
hpl1:start [2020/07/19 20:08] (current)
mudbill old revision restored (2020/02/08 22:31)
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-<note important>​It'​s difficult to do anything with Penumbra: Overture, it requiers ​using old software and learning a great deal before anything useful can be made. This documentation is only left here to give insight for those fiddling with the source code for Overture and the HPL1 engine.</​note>​ +<note important>​It'​s difficult to do anything with Penumbra: Overture, ​as it requires ​using old software and learning a great deal before anything useful can be made. This documentation is only left here to give insight for those fiddling with the source code for Overture and the HPL1 engine. </​note>​
-====== About this wiki: ====== +
-  * This wiki contains all the information you need to get started with modding [[http://​wwww.penumbra-overture.com|Penumbra:​ Overture]] and the HPL engine. Before you begin remember that to work with the engine you will need experience with using a 3D editor, if you have none or little it is recommended you start learning one before trying to use the HPL engine.\\+
  
-  * All game specific files that gives objects specific behavior is based on XML files, it's good to have some very basic knowledge of how XML files are structured and function.\\+====== HPL1 Documentation ======
  
-  * The HPL engine uses a C/C++ like script language called ​[[http://​www.angelcode.com/​angelscript/​|Angel Script]], as such it is a good idea to have some basic programing ​experience, ​no more than having done an introduction course ​or similar ​is required.\\+  * This wiki contains all the information you need to get started with modding ​[[http://​www.penumbragame.com|Penumbra: Overture]] and the HPL engine. Before you begin remember that to work with the engine you will need experience ​with using a 3D editorif you have none or little it is recommended you start learning one before trying to use the HPL engine.
  
-  * If you are all set to gohead on to the [[hpl1:​Getting started]] page!\\ +  * All game specific files that gives objects specific behavior is based on XML filesit's good to have some very basic knowledge of how XML files are structured and function.
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-====== Resources in the wiki: ====== +  ​The HPL engine uses a C/C++ like script language called ​[[http://​www.angelcode.com/​angelscript/​|Angel Script]], as such it is a good idea to have some basic programing experience, no more than having done an introduction course or similar is required.
-  * **[[hpl1:Getting started]]**+
  
-  * [[hpl1:​Documentation]] +  * You must have a 3D Accelerator as the engine and editors rely heavily on those, Integrated graphics do not work.
-    * [[hpl1:​Documentation:​Content Creation Document]] +
-    * [[hpl1:​Documentation:​Script Reference]] +
-    * [[hpl1:​Documentation:​Particle editor document]]+
  
-  * [[hpl1:Tutorials]] +  * If you are all set to go, head on to the [[:hpl1:getting_started|Getting started document]] page! 
-    * [[hpl1:​Tutorials:​Tutorial 1 - Introduction]] + 
-    * [[hpl1:Tutorials:Tutorial 2 - Level creation]] +===== Resources in the wiki ===== 
-    * [[hpl1:Tutorials:Tutorial 3 Materials]] + 
-    * [[hpl1:Tutorials:Tutorial 4 - Particles]] +  ​* [[:hpl1:getting_started|Getting started document]] 
-    * [[hpl1:Tutorials:Tutorial 5 - Scripting]]+  *  [[:​hpl1:​start|Documentation]] 
 +      * [[:​hpl1:​documentation:​content_creation_document|HPL-Engine© Content Creation]] 
 +      * [[:​hpl1:​documentation:​script_reference|Script Reference document]] 
 +      * [[:​hpl1:​documentation:​particle_editor_document|HPL Particle Editor]] 
 +  *  [[:​hpl1:​tutorials:​start|Tutorials]] 
 +      * [[:hpl1:​tutorials:​tutorial_1_-_introduction|TUTORIAL 1.1 – Introduction]] 
 +      * [[:hpl1:tutorials:tutorial_2_-_level_creation|TUTORIAL 2.1 Level Creation]] 
 +      * [[:hpl1:tutorials:tutorial_3_-_materials|HPL ​Tutorial 3.1 Materials]] 
 +      * [[:hpl1:tutorials:tutorial_4_-_particles|TUTORIAL 4.1 – Particles]] 
 +      * [[:hpl1:tutorials:tutorial_5_-_scripting|TUTORIAL 5.1 – Scripting ​a light]] 
 +  * [[:​hpl1:​projects_using_hpl|Projects using the HPL engine]]
  
-  * [[hpl1:​Projects using HPL]] 
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hpl1/start.1288858614.txt.gz · Last modified: 2010/11/04 08:16 by jens