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hpl1:third_party_tools:3d_studio_max [2020/02/06 15:07] muffin created |
hpl1:third_party_tools:3d_studio_max [2020/02/06 15:16] muffin |
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Using Max is a fairly simple process, for this tutorial we are going to make a little cube, start of clicking on the **Box** button in the **Object Type** window to your right, and drag your mouse around in the viewport, make sure to set the cube's length width and height to 20*20*20 in the **Modify** window. Apply a texture to it (prefferably lambert) and export it under File > Export | Using Max is a fairly simple process, for this tutorial we are going to make a little cube, start of clicking on the **Box** button in the **Object Type** window to your right, and drag your mouse around in the viewport, make sure to set the cube's length width and height to 20*20*20 in the **Modify** window. Apply a texture to it (prefferably lambert) and export it under File > Export | ||
- | Make you choose **Autodesk (*.FBX,*.DAE)** as the export option and that you use the same presets as the following image. | + | Make sure you choose **Autodesk (*.FBX,*.DAE)** as the export option and that you use the same presets as the following image. |
{{https://cdn.discordapp.com/attachments/654638000323559448/674994174042439680/imag.png?nolink&340x799}} | {{https://cdn.discordapp.com/attachments/654638000323559448/674994174042439680/imag.png?nolink&340x799}} |