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hpl1:third_party_tools:3d_studio_max [2020/02/06 15:07] muffin created |
hpl1:third_party_tools:3d_studio_max [2020/02/07 08:14] (current) muffin [Setup] |
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| Download collada for Max [[https://fricpub.s3.amazonaws.com/tools/hpl1/colladamax_106.zip|here]].\\ | Download collada for Max [[https://fricpub.s3.amazonaws.com/tools/hpl1/colladamax_106.zip|here]].\\ | ||
| You may also export with the **FBXCollada** option that comes with 3D Studio Max. | You may also export with the **FBXCollada** option that comes with 3D Studio Max. | ||
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| + | NOTE: ColladaMax will only work with 3D Studio Max 7 and 8, if you're using 9 your only option is to export your models with the built-in FBXCollada exporter. | ||
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| ===== Exporting ===== | ===== Exporting ===== | ||
| Using Max is a fairly simple process, for this tutorial we are going to make a little cube, start of clicking on the **Box** button in the **Object Type** window to your right, and drag your mouse around in the viewport, make sure to set the cube's length width and height to 20*20*20 in the **Modify** window. Apply a texture to it (prefferably lambert) and export it under File > Export | Using Max is a fairly simple process, for this tutorial we are going to make a little cube, start of clicking on the **Box** button in the **Object Type** window to your right, and drag your mouse around in the viewport, make sure to set the cube's length width and height to 20*20*20 in the **Modify** window. Apply a texture to it (prefferably lambert) and export it under File > Export | ||
| - | Make you choose **Autodesk (*.FBX,*.DAE)** as the export option and that you use the same presets as the following image. | + | Make sure you choose **Autodesk (*.FBX,*.DAE)** as the export option and that you use the same presets as the following image. |
| {{https://cdn.discordapp.com/attachments/654638000323559448/674994174042439680/imag.png?nolink&340x799}} | {{https://cdn.discordapp.com/attachments/654638000323559448/674994174042439680/imag.png?nolink&340x799}} | ||