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hpl2:tools:editors:areas

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hpl2:tools:editors:areas [2010/11/04 15:59]
jens created
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-====== Areas ====== 
  
- 
-General Parameters: 
-  * **Type**: Type of area. Available values are game specific and should be looked up in the game specific section. 
-  * **Name**: Name of the area. 
-  * **Position**:​ 3D Vector storing the position of the **area center**. 
-  * **Rotation**:​ 3D Vector storing the rotation of the area box. 
-  * **Size**: 3D Vector storing the size of the area box. 
-  * **Mesh**: helper mesh file that will be drawn at the center of the area. Useful to set certain types of areas (sticky areas being a fine example) 
- 
-Specific Parameters: This tab will show inputs instance variables specific for the current area type. Moving the mouse pointer over them will pop up a tip text describing them in detail. ​ 
hpl2/tools/editors/areas.1288886360.txt.gz ยท Last modified: 2010/11/04 15:59 by jens