| Both sides previous revision Previous revision | |||
|
hpl2:tools:editors:areas [2010/11/04 16:13] jens removed |
— (current) | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== Areas ====== | ||
| - | |||
| - | General Parameters: | ||
| - | * **Type**: Type of area. Available values are game specific and should be looked up in the game specific section. | ||
| - | * **Name**: Name of the area. | ||
| - | * **Position**: 3D Vector storing the position of the **area center**. | ||
| - | * **Rotation**: 3D Vector storing the rotation of the area box. | ||
| - | * **Size**: 3D Vector storing the size of the area box. | ||
| - | * **Mesh**: helper mesh file that will be drawn at the center of the area. Useful to set certain types of areas (sticky areas being a fine example) | ||
| - | |||
| - | Specific Parameters: This tab will show inputs instance variables specific for the current area type. Moving the mouse pointer over them will pop up a tip text describing them in detail. | ||