skip to content
Frictional Game Wiki
User Tools
Register
Log In
Site Tools
Search
Tools
Show page
Old revisions
Backlinks
Recent Changes
Media Manager
Sitemap
Log In
Register
>
Recent Changes
Media Manager
Sitemap
Trace:
hpl2:tools:editors:level_editor:level_settings
Level Settings window
This window holds settings for the level, such as global fog and skybox.
Skybox settings
Active
: will enable or disable the skybox.
Color
: if no texture is set, the skybox will use a flat color defined here.
Texture
: loads a cubemap texture to be used as skybox.
Global Fog settings
Active
: enables or disables the global fog.
Culling
: sets if the fog should cull objects that are behind the 'End' distance.
Start
: sets the distance to the camera where the color fading should start.
End
: sets the distance to the camera where the color fading should be fully done.
Falloff Exp
: sets the attenuation factor that will be used for the fading.
Color
: color for the fog.
Decal tools
Global Max Triangles Per Decal
: this here will set how many triangles decal meshes will have unless individually tweaked.
Reset Created Decals
: this will reset all created decals to use the above value.
hpl2/tools/editors/level_editor/level_settings.txt
· Last modified: 2010/11/04 15:53 by
jens
Page Tools
Show page
Old revisions
Backlinks
Export to PDF
Back to top