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hpl2:tools:editors:model_editor

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hpl2:tools:editors:model_editor [2010/11/04 15:13]
jens created
hpl2:tools:editors:model_editor [2010/11/04 16:06]
jens [EditMode selection bar]
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 When run, the first screen we get to see is like this: When run, the first screen we get to see is like this:
  
-{{:​tools:​editors:​modeleditoroverview.jpg|}}+{{modeleditoroverview.jpg}}
  
 Each part of the screen has a specific function, as follows: Each part of the screen has a specific function, as follows:
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     * **Clone**: This will create copy objects out of the currently selected ones. Note that not all objects can be cloned.     * **Clone**: This will create copy objects out of the currently selected ones. Note that not all objects can be cloned.
   * **View**   * **View**
-    * **Outline**:​ This will bring up the [[tools:​editors:​model_editor:​outline|Outline Window]]. It can be used to edit attachments with ease.+    * **Outline**:​ This will bring up the [[:hpl2:tools:​editors:​model_editor:​outline|Outline Window]]. It can be used to edit attachments with ease.
   * **Settings**   * **Settings**
-    * **User defined variables**:​ This will bring up the [[tools:​editors:​model_editor:​uservars|User Defined Variables window]]. Use this to set up a defined type to your created entity. +    * **User defined variables**:​ This will bring up the [[:hpl2:tools:​editors:​model_editor:​uservars|User Defined Variables window]]. Use this to set up a defined type to your created entity. 
-    * **Animations**:​ This will bring up the [[tools:​editors:​model_editor:​anims|Animations window]]. Animations are added and its parameters set here.+    * **Animations**:​ This will bring up the [[:hpl2:tools:​editors:​model_editor:​anims|Animations window]]. Animations are added and its parameters set here.
  
 ===== EditMode selection bar ===== ===== EditMode selection bar =====
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 The following EditModes are exclusive to the Model Editor The following EditModes are exclusive to the Model Editor
  
-  * [[Shape EditMode]]: physical bodies are created over shapes. Create shapes with this EditMode. +  * [[.:​model_editor:​Shape EditMode]]: physical bodies are created over shapes. Create shapes with this EditMode. 
-  * [[Joint EditMode]]: using this mode you will be able to create joints. Joints are used to add contraints to body movements. ​+  * [[.:​model_editor:​Joint EditMode]]: using this mode you will be able to create joints. Joints are used to add contraints to body movements. ​
  
 ===== Viewport area ===== ===== Viewport area =====
 This area is meant to actually show what the map contains. There are four viewports in this editor, and their initial setup is shown in this picture: This area is meant to actually show what the map contains. There are four viewports in this editor, and their initial setup is shown in this picture:
  
-{{:​tools:​editors:​viewports.jpg|}}+{{model_viewports.jpg}}
  
 ==== Viewport in focus ==== ==== Viewport in focus ====
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 ===== Lower Toolbar ===== ===== Lower Toolbar =====
 You can find some useful controls in this bar located at all times at the lower part of the screen. You can find some useful controls in this bar located at all times at the lower part of the screen.
-{{:​tools:​editors:​model_editor:​lowertoolbar.jpg|}}+{{model_lowertoolbar.jpg}}
  
   - Grid Controls:  ​   - Grid Controls:  ​
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     * **Snap Separation**:​ separation of snapping points.     * **Snap Separation**:​ separation of snapping points.
   - **Enlarge Viewport button**: will toggle enlargement of the focused viewport.   - **Enlarge Viewport button**: will toggle enlargement of the focused viewport.
-  - **Entity Preview button**: will toggle the [[tools:​editors:​model_editor:​preview|entity preview window]].+  - **Entity Preview button**: will toggle the [[:hpl2:tools:​editors:​model_editor:​preview|entity preview window]].
   - Misc controls:   - Misc controls:
     * **A**: toggles global ambient lighting     * **A**: toggles global ambient lighting
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 The following types are exclusive to the Model Editor The following types are exclusive to the Model Editor
  
-  * [[Shapes]] +  * [[.:​model_editor:​Shapes]] 
-  * [[Bodies]] +  * [[.:​model_editor:​Bodies]] 
-  * [[Joints]] +  * [[.:​model_editor:​Joints]] 
-  * [[SubMeshes]] +  * [[.:​model_editor:​SubMeshes]] 
-  * [[Bones]]+  * [[.:​model_editor:​Bones]]
  
hpl2/tools/editors/model_editor.txt · Last modified: 2011/01/31 16:45 by urkle