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hpl2:tools:editors:model_editor [2010/11/04 15:13] jens created |
hpl2:tools:editors:model_editor [2010/11/04 16:06] jens [EditMode selection bar] |
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When run, the first screen we get to see is like this: | When run, the first screen we get to see is like this: | ||
- | {{:tools:editors:modeleditoroverview.jpg|}} | + | {{modeleditoroverview.jpg}} |
Each part of the screen has a specific function, as follows: | Each part of the screen has a specific function, as follows: | ||
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* **Clone**: This will create copy objects out of the currently selected ones. Note that not all objects can be cloned. | * **Clone**: This will create copy objects out of the currently selected ones. Note that not all objects can be cloned. | ||
* **View** | * **View** | ||
- | * **Outline**: This will bring up the [[tools:editors:model_editor:outline|Outline Window]]. It can be used to edit attachments with ease. | + | * **Outline**: This will bring up the [[:hpl2:tools:editors:model_editor:outline|Outline Window]]. It can be used to edit attachments with ease. |
* **Settings** | * **Settings** | ||
- | * **User defined variables**: This will bring up the [[tools:editors:model_editor:uservars|User Defined Variables window]]. Use this to set up a defined type to your created entity. | + | * **User defined variables**: This will bring up the [[:hpl2:tools:editors:model_editor:uservars|User Defined Variables window]]. Use this to set up a defined type to your created entity. |
- | * **Animations**: This will bring up the [[tools:editors:model_editor:anims|Animations window]]. Animations are added and its parameters set here. | + | * **Animations**: This will bring up the [[:hpl2:tools:editors:model_editor:anims|Animations window]]. Animations are added and its parameters set here. |
===== EditMode selection bar ===== | ===== EditMode selection bar ===== | ||
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The following EditModes are exclusive to the Model Editor | The following EditModes are exclusive to the Model Editor | ||
- | * [[Shape EditMode]]: physical bodies are created over shapes. Create shapes with this EditMode. | + | * [[.:model_editor:Shape EditMode]]: physical bodies are created over shapes. Create shapes with this EditMode. |
- | * [[Joint EditMode]]: using this mode you will be able to create joints. Joints are used to add contraints to body movements. | + | * [[.:model_editor:Joint EditMode]]: using this mode you will be able to create joints. Joints are used to add contraints to body movements. |
===== Viewport area ===== | ===== Viewport area ===== | ||
This area is meant to actually show what the map contains. There are four viewports in this editor, and their initial setup is shown in this picture: | This area is meant to actually show what the map contains. There are four viewports in this editor, and their initial setup is shown in this picture: | ||
- | {{:tools:editors:viewports.jpg|}} | + | {{model_viewports.jpg}} |
==== Viewport in focus ==== | ==== Viewport in focus ==== | ||
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===== Lower Toolbar ===== | ===== Lower Toolbar ===== | ||
You can find some useful controls in this bar located at all times at the lower part of the screen. | You can find some useful controls in this bar located at all times at the lower part of the screen. | ||
- | {{:tools:editors:model_editor:lowertoolbar.jpg|}} | + | {{model_lowertoolbar.jpg}} |
- Grid Controls: | - Grid Controls: | ||
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* **Snap Separation**: separation of snapping points. | * **Snap Separation**: separation of snapping points. | ||
- **Enlarge Viewport button**: will toggle enlargement of the focused viewport. | - **Enlarge Viewport button**: will toggle enlargement of the focused viewport. | ||
- | - **Entity Preview button**: will toggle the [[tools:editors:model_editor:preview|entity preview window]]. | + | - **Entity Preview button**: will toggle the [[:hpl2:tools:editors:model_editor:preview|entity preview window]]. |
- Misc controls: | - Misc controls: | ||
* **A**: toggles global ambient lighting | * **A**: toggles global ambient lighting | ||
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The following types are exclusive to the Model Editor | The following types are exclusive to the Model Editor | ||
- | * [[Shapes]] | + | * [[.:model_editor:Shapes]] |
- | * [[Bodies]] | + | * [[.:model_editor:Bodies]] |
- | * [[Joints]] | + | * [[.:model_editor:Joints]] |
- | * [[SubMeshes]] | + | * [[.:model_editor:SubMeshes]] |
- | * [[Bones]] | + | * [[.:model_editor:Bones]] |