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hpl2:tools:editors:static_objects [2010/11/04 15:58] jens created |
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| - | ====== Static Objects ====== | ||
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| - | General Parameters: | ||
| - | * **Name**: Name for the static object. | ||
| - | * **Position**: 3D Vector storing the position in world. | ||
| - | * **Rotation**: 3D Vector storing the rotation. | ||
| - | * **Scale**: 3D Vector storing the scale of the placed object. | ||
| - | * **Mesh**: file name of the mesh that conforms the static object. | ||
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| - | Specific Parameters: | ||
| - | * **Cast Shadows**: if enabled, the object will cast shadows when illuminated by a properly set light. | ||
| - | * **Collides**: if enabled, the object will keep entities to get through it ingame. | ||