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hpl2:tutorials:level_editor:creating_mirrors

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hpl2:tutorials:level_editor:creating_mirrors [2013/11/16 20:24]
amn
hpl2:tutorials:level_editor:creating_mirrors [2013/11/16 20:58] (current)
amn
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 ==== Creating Mirrors ==== ==== Creating Mirrors ====
- 
- 
-In progress… 
  
  
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-Remember it's a simulation, it won't be perfect. This is how it looks in my mod  [[http://​www.moddb.com/​mods/​el-fantasma/​images/​a-bathroom|LINK%  I]]t's the best I could achieve. (feel free to test and try to improve it)+Remember it's a simulation, it won't be perfect. ​\\  
 +This is how it looks in my mod  [[http://​www.moddb.com/​mods/​el-fantasma/​images/​a-bathroom|LINK]] ​\\  
 +It's the best I could achieve. (feel free to test and try to improve it)
  
  
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 1. Get the texture [[http://​www.moddb.com/​mods/​down-the-rabbit-hole/​addons/​amnesia-water-mirror|LINK]]\\ ​ 1. Get the texture [[http://​www.moddb.com/​mods/​down-the-rabbit-hole/​addons/​amnesia-water-mirror|LINK]]\\ ​
-2. Create a plane with __0 1 0 Tile Amount__ using //**Amn_WaterMirror_001.mat** ​//**.\\  +2. Create a plane with 1 0 __Tile ​Amount__ using **Amn_WaterMirror_001.mat****.\\  
-** 3. Create a second plane with //**Plane_Black.mat** ​//__**behind**__the previous ​mirror plane.+** 3. Create a second plane with **Plane_Black.mat **__behind ​__ the previous mirror plane.\\  
 +4. It's ready. Put it wherever you want having in mind the following precautions. 
 + 
 + 
 +**Precautions:​**  
 + 
 + 
 +1. Avoid having mirrors looking at each other, they lag and glitch.\\  
 +2. The mirror ​__is sensitive to what it's reflecting__,​ so avoid gaps between planes and any hard-to-reflect stuff.\\  
 +3. Avoid having the player watching the mirror from strange/​wide angles.\\  
 +4. And last, consider moving the mirror to another angle/​location if it refuses to work properly there. 
 + 
 + 
 +**Extra Info**  
 + 
 + 
 +- The black plane behind is to stop the transparency of the mirror.\\  
 +- The tile amount 0 1 0 removes a weird thing water textures have. 
 + 
 + 
 +\\  
 +That's all. If you feel like experimenting,​ try the mirror material on other models/​objects for weird results. 
 + 
 + 
 +Amn.-
  
hpl2/tutorials/level_editor/creating_mirrors.1384633479.txt.gz · Last modified: 2013/11/16 20:24 by amn