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hpl2:tutorials:level_editor:creating_mirrors

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hpl2:tutorials:level_editor:creating_mirrors [2013/11/16 20:44]
amn
hpl2:tutorials:level_editor:creating_mirrors [2013/11/16 20:58] (current)
amn
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 ==== Creating Mirrors ==== ==== Creating Mirrors ====
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- 
-In progress… 
  
  
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-**Precautions** ​+**Precautions:** 
  
  
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 3. Avoid having the player watching the mirror from strange/​wide angles.\\ ​ 3. Avoid having the player watching the mirror from strange/​wide angles.\\ ​
 4. And last, consider moving the mirror to another angle/​location if it refuses to work properly there. 4. And last, consider moving the mirror to another angle/​location if it refuses to work properly there.
 +
 +
 +**Extra Info** ​
 +
 +
 +- The black plane behind is to stop the transparency of the mirror.\\ ​
 +- The tile amount 0 1 0 removes a weird thing water textures have.
 +
 +
 +\\ 
 +That's all. If you feel like experimenting,​ try the mirror material on other models/​objects for weird results.
  
  
 Amn.- Amn.-
  
hpl2/tutorials/level_editor/creating_mirrors.1384634667.txt.gz · Last modified: 2013/11/16 20:44 by amn