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hpl2:tutorials:level_editor:outdoors [2019/02/15 14:42] darkfire |
hpl2:tutorials:level_editor:outdoors [2019/02/21 12:00] (current) darkfire [10. Summary] |
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| ==== 5. Paths ==== | ==== 5. Paths ==== | ||
| - | Coming back to the topic of paths; having created the outline, we need to place paths, as they will be the basis upon which the details will be made. Select a decal of choice (I recommend the vanilla grass decal, but tinge it yellow so that it looks like dirt). Check the "Rotate randomly" option, and set the range from 0 to 360 degrees. Then set "Randomize scale" from, for example, ''1.0'' to ''1.25''. Setting a constant scale works as well, just make sure it's big enough to minimize the number of placed decals and that it's small enough not to look bad. | + | Coming back to the topic of paths; having created the outline, we need to place paths, as they will be the basis upon which the details will be made. Select a decal of choice (I recommend the vanilla grass decal). Check the "Rotate randomly" option, and set the range from 0 to 360 degrees. Then set "Randomize scale" from, for example, ''1.0'' to ''1.25''. Setting a constant scale works as well, just make sure it's big enough to minimize the number of placed decals and that it's small enough not to look bad. |
| {{ https://media.moddb.com/images/members/3/2982/2981770/profiletutorial/LevelEditor_2019-02-15_14-40-09-.jpg?nolink&202x282 }} | {{ https://media.moddb.com/images/members/3/2982/2981770/profiletutorial/LevelEditor_2019-02-15_14-40-09-.jpg?nolink&202x282 }} | ||
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| ==== 10. Summary ==== | ==== 10. Summary ==== | ||
| - | You should be pretty much done by now. Of course the scene have even more things, like particles (I added everyone's favouorite ''particles/ps_light_dust_large.ps'' for that fairy looks, but it isn't very visible on screenshots) or some things from the next section… | + | You should be pretty much done by now. Of course the scene have even more things, like particles (I added everyone's favouorite ''particles/ps_light_dust_large.ps'' for that fairy look, but it isn't very visible on screenshots) or some things from the next section… |
| ===== Man made structures ===== | ===== Man made structures ===== | ||