Both sides previous revision Previous revision Next revision | Previous revision | ||
hpl2:tutorials:script:advancedtimers [2011/07/13 16:01] kyle |
hpl2:tutorials:script:advancedtimers [2011/07/13 16:06] (current) kyle |
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- | <code cpp> | + | <code cpp>void OnStart() |
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- | void OnStart() | + | |
{ | { | ||
SetPlayerCrouching(true); | SetPlayerCrouching(true); | ||
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- | <code cpp> | + | <code cpp>void OnStart() |
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- | void OnStart() | + | |
{ | { | ||
PlaySoundAtEntity("", "break_glass_bottle.snt", "Player", 0, false); | PlaySoundAtEntity("", "break_glass_bottle.snt", "Player", 0, false); | ||
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This advanced timer helps organize timers under one function instead of many. | This advanced timer helps organize timers under one function instead of many. | ||
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+ | == This wiki entry has been made by Kyle S. If you have any comments or need help with this, send me a private message on the Frictional Games Forum. (My name on there is Kyle) == | ||