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hpl2:tutorials:script:localandglobalvariables

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hpl2:tutorials:script:localandglobalvariables [2011/07/13 20:01]
kyle
hpl2:tutorials:script:localandglobalvariables [2011/07/14 12:45] (current)
kyle
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-<code cpp> +<code cpp>void OnStart()
-void OnStart()+
 { {
  SetLocalVarInt("​Var01",​ 0);  SetLocalVarInt("​Var01",​ 0);
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 int GetLocalVarInt(string&​ asName); int GetLocalVarInt(string&​ asName);
 </​code>​ </​code>​
 +
 +
 <code c++>void SetLocalVarFloat(string&​ asName, float afVal); <code c++>void SetLocalVarFloat(string&​ asName, float afVal);
 void AddLocalVarFloat(string&​ asName, float afVal); void AddLocalVarFloat(string&​ asName, float afVal);
 float GetLocalVarFloat(string&​ asName); float GetLocalVarFloat(string&​ asName);
 </​code>​ </​code>​
 +
 +
 <code c++>void SetLocalVarString(string&​ asName, const string& asVal); <code c++>void SetLocalVarString(string&​ asName, const string& asVal);
 void AddLocalVarString(string&​ asName, string& asVal); void AddLocalVarString(string&​ asName, string& asVal);
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 int GetGlobalVarInt(string&​ asName); int GetGlobalVarInt(string&​ asName);
 </​code>​ </​code>​
 +
 +
 <code c++>void SetGlobalVarFloat(string&​ asName, float afVal); <code c++>void SetGlobalVarFloat(string&​ asName, float afVal);
 void AddGlobalVarFloat(string&​ asName, float afVal); void AddGlobalVarFloat(string&​ asName, float afVal);
 float GetGlobalVarFloat(string&​ asName); float GetGlobalVarFloat(string&​ asName);
 </​code>​ </​code>​
 +
 +
 <code c++>void SetGlobalVarString(string&​ asName, const string& asVal); <code c++>void SetGlobalVarString(string&​ asName, const string& asVal);
 void AddGlobalVarString(string&​ asName, string& asVal); void AddGlobalVarString(string&​ asName, string& asVal);
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-The Set___Var___ ​is used to set the variable'​s value. The Add___Var___ ​is used to add the given number or letter(s) to the value of the existing variable. The Get___Var___ is used when checking the value of the variable.+The Set-Var- ​is used to set the variable'​s value. The Add-Var- ​is used to add the given number or letter(s) to the value of the existing variable. The GetVaris ​used when checking the value of the variable. 
 + 
 + 
 +**This wiki entry has been made by Kyle S. If you have any comments or need help with this, send me a private message on the Frictional Games Forum. (My name on there is Kyle)**
  
hpl2/tutorials/script/localandglobalvariables.1310587303.txt.gz · Last modified: 2011/07/13 20:01 by kyle