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hpl2:tutorials:script:pushdoorsopen

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hpl2:tutorials:script:pushdoorsopen [2011/07/18 12:29]
ouroboros [Opening entities with doors]
hpl2:tutorials:script:pushdoorsopen [2011/07/18 12:34]
ouroboros [Push Doors Open( using Force)]
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-Using Force, aside from moving things around, can be used to open doors and things such as cabinets which can be opened.+Force, aside from moving things around, can be used to open doors and things such as cabinets which can be opened.
  
  
-[[http://​wiki.frictionalgames.com/​hpl2/tutorials/script/force|This page]] describes what AddBodyForce/​AddPropForce does and how to find out which of the X, Y, or Z variables you want to increase or decrease, in this case it would be whichever way the door opens.+[[:hpl2:tutorials:script:force|This page]] describes what AddBodyForce/​AddPropForce does and how to find out which of the X, Y, or Z variables you want to increase or decrease, in this case it would be whichever way the door opens.
  
  
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 "​string &in entity"​ at the beginning of the function(just after it's name) will become the entity'​s name if it's placed on the entity'​s PlayerLookAtCallback text box. Meaning, this would work for a door name "​mansion_1",​ and for another named "​room3"​ at the same time. "​string &in entity"​ at the beginning of the function(just after it's name) will become the entity'​s name if it's placed on the entity'​s PlayerLookAtCallback text box. Meaning, this would work for a door name "​mansion_1",​ and for another named "​room3"​ at the same time.
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 ===== Opening entities with "​doors"​ ===== ===== Opening entities with "​doors"​ =====
hpl2/tutorials/script/pushdoorsopen.txt ยท Last modified: 2011/07/18 13:19 by ouroboros