User Tools

Site Tools


hpl2:tutorials:scripting:crowbartutorialjenniferorange

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
hpl2:tutorials:scripting:crowbartutorialjenniferorange [2012/02/03 21:52]
jenniferorange [Basic Set-Up]
hpl2:tutorials:scripting:crowbartutorialjenniferorange [2012/02/03 21:52] (current)
jenniferorange [The Script]
Line 98: Line 98:
  
  
-Select a new plain old **crowbar** and place it in the air. Make sure it's very close to the original crowbar joint, to make it seem like it fell down. See PICTURE 6. Set the new crowbar inactive. Put the function SetEntityActive("​crowbar_2",​ true); under the CollideAreaBreakDoor void. (The last one.) And that's it!+Select a new plain old **crowbar** and place it in the air. Make sure it's very close to the original crowbar joint, to make it seem like it fell down. See [[http://​www.mediafire.com/?​xvcydfk3hirr2v5|PICTURE 6]]. Set the new crowbar inactive. Put the function SetEntityActive("​crowbar_2",​ true); under the CollideAreaBreakDoor void. (The last one.) And that's it!
  
  
hpl2/tutorials/scripting/crowbartutorialjenniferorange.1328305947.txt.gz ยท Last modified: 2012/02/03 21:52 by jenniferorange