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hpl3:community:other:door-button-interaction

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hpl3:community:other:door-button-interaction [2015/10/29 22:00]
thedoctorpoo
hpl3:community:other:door-button-interaction [2016/04/10 14:59] (current)
thedoctorpoo [What Button's Work?]
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 There is a field called **"​ConnectionStateChangeCallback"​**. Place your functions name there and it will be called whenever the button is pressed. There is a field called **"​ConnectionStateChangeCallback"​**. Place your functions name there and it will be called whenever the button is pressed.
 +===== What Button'​s Work? =====
 +
 +The buttons and switches can be accessed by selecting **Entities** in the **Level Editor** and by clicking **Station**→**Panels**.
 +
 +Experiment with different buttons to see which one is most suitable for your level. The most commonly used button in SOMA is **theta_panel ** and **theta_panel_front**. These are located in Entities, Station and Panels. Other doors like the **Bulkhead doors** from Upsilon would work well with the **panel_large_inside** button.
 +
 ===== Sources: ===== ===== Sources: =====
  
 **HPL3 Tutorials Part 3 Creating a Map** - [[https://​www.youtube.com/​watch?​v=TGhwsa1k1LU|https://​www.youtube.com/​watch?​v=TGhwsa1k1LU]] **HPL3 Tutorials Part 3 Creating a Map** - [[https://​www.youtube.com/​watch?​v=TGhwsa1k1LU|https://​www.youtube.com/​watch?​v=TGhwsa1k1LU]]
  
hpl3/community/other/door-button-interaction.1446156038.txt.gz · Last modified: 2015/10/29 22:00 by thedoctorpoo