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hpl3:community:scripting:classes:cmatrixf

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hpl3:community:scripting:classes:cmatrixf [2016/01/21 20:36]
abion47
hpl3:community:scripting:classes:cmatrixf [2017/10/22 23:50] (current)
abion47 [Constructors]
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 ===== cMatrixf ===== ===== cMatrixf =====
 +
 +==== Constructors ====
 +
 +^Constructor ^Description |
 +|cMatrixf() |Creates a matrix with default values. |
 +|cMatrixf(cVector4f,​ cVector4f, cVector4f, cVector4f) |Creates a matrix using the given vectors as column data. |
 +|cMatrixf(float,​ float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) |Creates a matrix using the given values as cell data. |
 +
 +\\
 +
 +==== Fields ====
 +
 +cMatrixf has no public fields.
 +
 +==== Functions ====
 +
 +^Return Type ^Function Name ^Parameters ^Description |
 +|float |GetElement |uint64, \\ uint64, \\ const |  |
 +|[[:​hpl3:​community:​scripting:​classes:​cvector3f|cVector3f]] |GetRight |const |  |
 +|void |SetRight |const [[:​hpl3:​community:​scripting:​classes:​cvector3f|cVector3f]] &in avVec |  |
 +|[[:​hpl3:​community:​scripting:​classes:​cvector3f|cVector3f]] |GetUp |const |  |
 +|void |SetUp |const [[:​hpl3:​community:​scripting:​classes:​cvector3f|cVector3f]] &in avVec |  |
 +|[[:​hpl3:​community:​scripting:​classes:​cvector3f|cVector3f]] |GetForward |const |  |
 +|void |SetForward |const [[:​hpl3:​community:​scripting:​classes:​cvector3f|cVector3f]] &in avVec |  |
 +|[[:​hpl3:​community:​scripting:​classes:​cvector3f|cVector3f]] |GetTranslation |const |  |
 +|void |SetTranslation |const [[:​hpl3:​community:​scripting:​classes:​cvector3f|cVector3f]] &in avTrans |  |
 +|void |SetRotation |float afXX, \\ float afXY, \\ float afXZ, \\ float afYX, \\ float afYY, \\ float afYZ, \\ float afZX, \\ float afZY, \\ float afZZ |  |
 +|void |SetRotation |const [[:​hpl3:​community:​scripting:​classes:​cmatrixf|cMatrixf]] &in a_mtxRot |  |
 +|[[:​hpl3:​community:​scripting:​classes:​cmatrixf|cMatrixf]] |GetRotation |const |  |
 +|[[:​hpl3:​community:​scripting:​classes:​cmatrixf|cMatrixf]] |GetTranspose |const |  |
 +
 +\\
 +
 +==== Constructors ====
 +
 +^Constructor ^Description |
 +|cMatrixf() |Creates a matrix with default values. |
 +|cMatrixf(cVector4f,​ cVector4f, cVector4f, cVector4f) |Creates a matrix using the given vectors as column data. |
 +|cMatrixf(float,​ float, float, float, float, float, float, float, float, float, float, float, float, float, float, float) |Creates a matrix using the given values as cell data. |
  
 ==== Fields ==== ==== Fields ====
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 ==== Remarks ==== ==== Remarks ====
  
-Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki!+To retrieve a value from a matrix, use the GetElement function above. The parameters for the GetElement function use the format GetElement(columnIndex,​ rowIndex).
  
-\\+<​code=c++>​cMatrixf m1(cVector4f(0,​ 1, 2, 3),  
 +            cVector4f(4,​ 5, 6, 7),  
 +     cVector4f(8,​ 9, 10, 11),  
 +     cVector4f(12,​ 13, 14, 15)); 
 + 
 +float f = m1.GetElement(1,​ 2); 
 + 
 +// value of f: 9</​code>​ 
 + 
 +To do matrix computations,​ use the [[hpl3:​game:​scripting:​function_reference:​hps_api#​cmath_matrixslerp|cMath_MatrixXXX]] family of functions. 
 + 
 +<​code=c++>​cMatrixf m1(cVector4f(1,​ 1, 1, 1),  
 +            cVector4f(2,​ 2, 2, 2),  
 +            cVector4f(3,​ 3, 3, 3),  
 +            cVector4f(4,​ 4, 4, 4)); 
 + 
 +cMatrixf m2(cVector4f(5,​ 5, 5, 5),  
 +            cVector4f(6,​ 6, 6, 6),  
 +            cVector4f(7,​ 7, 7, 7),  
 +            cVector4f(8,​ 8, 8, 8)); 
 +             
 +cMatrixf m3 = cMath_MatrixMul(m1,​ m2);
  
 +// value of m3: { 26,  26,  26,  26,
 +//                52,  52,  52,  52,
 +//                78,  78,  78,  78,
 +//                104, 104, 104, 104 }</​code>​
hpl3/community/scripting/classes/cmatrixf.1453408604.txt.gz · Last modified: 2016/01/21 20:36 by abion47