| Both sides previous revision Previous revision Next revision | Previous revision | ||
|
hpl3:community:scripting:classes:cvector3f [2015/11/06 03:37] abion47 |
hpl3:community:scripting:classes:cvector3f [2015/11/06 03:40] (current) abion47 |
||
|---|---|---|---|
| Line 11: | Line 11: | ||
| ^ Return Type ^ Function Name ^ Parameters ^ Description ^ | ^ Return Type ^ Function Name ^ Parameters ^ Description ^ | ||
| - | | float | GetElement | uint64 alIdx, \\ const | Gets the value at the given index. (Indices 0, 1, and 2 are equal to x, y, and a, respectively.) | | + | | float | GetElement | uint64 alIdx, \\ const | Gets the value at the given index. (Indices 0, 1, and 2 are equal to x, y, and z, respectively.) | |
| - | | void | SetElement | uint64 alIdx, \\ float, \\ const | Sets the value at the given index to the given value. (Indices 0, 1, and 2 are equal to x, y, and a, respectively.) | | + | | void | SetElement | uint64 alIdx, \\ float, \\ const | Sets the value at the given index to the given value. (Indices 0, 1, and 2 are equal to x, y, and z, respectively.) | |
| | float | SqrLength | const | Returns the length-squared of this vector. | | | float | SqrLength | const | Returns the length-squared of this vector. | | ||
| | float | Length | const | Returns the length of this vector. | | | float | Length | const | Returns the length of this vector. | | ||
| Line 23: | Line 23: | ||
| <code=c++>cVector3f vBaseVector(2.0, 5.0, 3.0); | <code=c++>cVector3f vBaseVector(2.0, 5.0, 3.0); | ||
| float fNormFactor = vBaseVector.Normalize(); | float fNormFactor = vBaseVector.Normalize(); | ||
| - | cVector3f vNormalizedVector(vBaseVector.x / fNormFactor, vBaseVector.y / fNormFactor, vBaseVector.z / fNormFactor);</code> | + | cVector3f vNormalizedVector(vBaseVector.x / fNormFactor, |
| + | vBaseVector.y / fNormFactor, | ||
| + | vBaseVector.z / fNormFactor);</code> | ||