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hpl3:community:scripting:classes:igamepad
<h2>iGamepad</h2> <div class="level2"> </div> <h3>Fields</h3> <div class="level3"> <p> iGamepad has no public fields. </p> </div> <h3>Functions</h3> <div class="level3"> <span class='np_break'> </span> <div class="table"><table class="inline"> <thead> <tr class="row0"> <th class="col0"> Return Type </th><th class="col1"> Function Name </th><th class="col2"> Parameters </th><th class="col3"> Description </th> </tr> </thead> <tr class="row1"> <td class="col0"> <a href="/doku.php?id=hpl3:community:scripting:classes:tstring" class="wikilink1" title="hpl3:community:scripting:classes:tstring">tString</a> </td><td class="col1"> GetGamepadName </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row2"> <td class="col0"> int </td><td class="col1"> GetNumButtons </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row3"> <td class="col0"> int </td><td class="col1"> GetNumAxes </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row4"> <td class="col0"> int </td><td class="col1"> GetNumHats </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row5"> <td class="col0"> int </td><td class="col1"> GetNumBalls </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row6"> <td class="col0"> <a href="/doku.php?id=hpl3:community:scripting:classes:cgamepadinputdata" class="wikilink1" title="hpl3:community:scripting:classes:cgamepadinputdata">cGamepadInputData</a> </td><td class="col1"> GetInputUpdate </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row7"> <td class="col0"> bool </td><td class="col1"> HasInputUpdates </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row8"> <td class="col0"> bool </td><td class="col1"> ButtonIsDown </td><td class="col2"> <a href="/doku.php?id=hpl3:community:scripting:classes:egamepadbutton" class="wikilink1" title="hpl3:community:scripting:classes:egamepadbutton">eGamepadButton</a> aButton </td><td class="leftalign"> </td> </tr> <tr class="row9"> <td class="col0"> <a href="/doku.php?id=hpl3:community:scripting:classes:cgamepadinputdata" class="wikilink1" title="hpl3:community:scripting:classes:cgamepadinputdata">cGamepadInputData</a> </td><td class="col1"> GetButton </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row10"> <td class="col0"> bool </td><td class="col1"> ButtonIsPressed </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row11"> <td class="col0"> <a href="/doku.php?id=hpl3:community:scripting:classes:cgamepadinputdata" class="wikilink1" title="hpl3:community:scripting:classes:cgamepadinputdata">cGamepadInputData</a> </td><td class="col1"> GetReleasedButton </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row12"> <td class="col0"> bool </td><td class="col1"> ButtonIsReleased </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row13"> <td class="col0"> float </td><td class="col1"> GetAxisValue </td><td class="col2"> <a href="/doku.php?id=hpl3:community:scripting:classes:egamepadaxis" class="wikilink1" title="hpl3:community:scripting:classes:egamepadaxis">eGamepadAxis</a> aAxis </td><td class="leftalign"> </td> </tr> <tr class="row14"> <td class="col0"> float </td><td class="col1"> GetAxisDeadZoneRadiusValue </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row15"> <td class="col0"> void </td><td class="col1"> SetAxisDeadZoneRadiusValue </td><td class="col2"> float afValue </td><td class="leftalign"> </td> </tr> <tr class="row16"> <td class="col0"> <a href="/doku.php?id=hpl3:community:scripting:classes:cgamepadinputdata" class="wikilink1" title="hpl3:community:scripting:classes:cgamepadinputdata">cGamepadInputData</a> </td><td class="col1"> GetUpdatedAxis </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row17"> <td class="col0"> bool </td><td class="col1"> AxesUpdated </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row18"> <td class="col0"> <a href="/doku.php?id=hpl3:community:scripting:classes:egamepadhatstate" class="wikilink1" title="hpl3:community:scripting:classes:egamepadhatstate">eGamepadHatState</a> </td><td class="col1"> GetHatCurrentState </td><td class="col2"> <a href="/doku.php?id=hpl3:community:scripting:classes:egamepadhat" class="wikilink1" title="hpl3:community:scripting:classes:egamepadhat">eGamepadHat</a> aHat </td><td class="leftalign"> </td> </tr> <tr class="row19"> <td class="col0"> bool </td><td class="col1"> HatIsInState </td><td class="col2"> <a href="/doku.php?id=hpl3:community:scripting:classes:egamepadhat" class="wikilink1" title="hpl3:community:scripting:classes:egamepadhat">eGamepadHat</a> aHat, <br/> <a href="/doku.php?id=hpl3:community:scripting:classes:egamepadhatstate" class="wikilink1" title="hpl3:community:scripting:classes:egamepadhatstate">eGamepadHatState</a> aState </td><td class="leftalign"> </td> </tr> <tr class="row20"> <td class="col0"> <a href="/doku.php?id=hpl3:community:scripting:classes:cgamepadinputdata" class="wikilink1" title="hpl3:community:scripting:classes:cgamepadinputdata">cGamepadInputData</a> </td><td class="col1"> GetHatState </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row21"> <td class="col0"> bool </td><td class="col1"> HatsChanged </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> <tr class="row22"> <td class="col0"> <a href="/doku.php?id=hpl3:community:scripting:classes:cvector2l" class="wikilink1" title="hpl3:community:scripting:classes:cvector2l">cVector2l</a> </td><td class="col1"> GetBallAbsPos </td><td class="col2"> <a href="/doku.php?id=hpl3:community:scripting:classes:egamepadball" class="wikilink1" title="hpl3:community:scripting:classes:egamepadball">eGamepadBall</a> aBall </td><td class="leftalign"> </td> </tr> <tr class="row23"> <td class="col0"> void </td><td class="col1"> SetRumble </td><td class="col2"> float afValue, <br/> int alMillisec </td><td class="leftalign"> </td> </tr> <tr class="row24"> <td class="col0"> void </td><td class="col1"> SetColorLED </td><td class="col2"> const <a href="/doku.php?id=hpl3:community:scripting:classes:ccolor" class="wikilink1" title="hpl3:community:scripting:classes:ccolor">cColor</a> &in aColor </td><td class="leftalign"> </td> </tr> <tr class="row25"> <td class="col0"> <a href="/doku.php?id=hpl3:community:scripting:classes:ccolor" class="wikilink1" title="hpl3:community:scripting:classes:ccolor">cColor</a> </td><td class="col1"> GetColorLED </td><td class="leftalign"> </td><td class="leftalign"> </td> </tr> </table> <span class='np_break'> </span> </div> </div> <h3>Remarks</h3> <div class="level3"> <p> Have some helpful descriptions to add to this class? Edit this page and add your insight to the Wiki! </p> </div>
hpl3/community/scripting/classes/igamepad.txt
· Last modified: 2015/11/05 11:46 by
abion47
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