Both sides previous revision Previous revision Next revision | Previous revision | ||
hpl3:engine:sound [2014/02/06 13:52] thomas |
hpl3:engine:sound [2014/02/06 13:53] (current) thomas |
||
---|---|---|---|
Line 1: | Line 1: | ||
- | ===== Sound ===== | + | ====== Sound ====== |
- | ==== FMOD ==== | + | ===== FMOD ===== |
HPL3 uses FMOD to handle all sound playback. See [[http://fmod.org|fmod.org]] for more details, documentation and help. When working with sounds it is mainly the [[http://www.fmod.org/download/|FMOD Ex Designer tool]] that will be of interest, the easiest way to learn how it works is to check the tutorials in [[http://www.youtube.com/user/FMODTV|FMOD's YouTube channel]]. | HPL3 uses FMOD to handle all sound playback. See [[http://fmod.org|fmod.org]] for more details, documentation and help. When working with sounds it is mainly the [[http://www.fmod.org/download/|FMOD Ex Designer tool]] that will be of interest, the easiest way to learn how it works is to check the tutorials in [[http://www.youtube.com/user/FMODTV|FMOD's YouTube channel]]. | ||
Line 163: | Line 163: | ||
//Note: This is game specific and can be easily changed by editing the script files for the player's current move state// | //Note: This is game specific and can be easily changed by editing the script files for the player's current move state// | ||
- | ==== SNT (old sound system) ==== | + | ===== SNT (old sound system) ===== |
The old system of .snt files (see HPL2) is still in there and can be used, **it is not further developed and support might be dropped at anytime**. | The old system of .snt files (see HPL2) is still in there and can be used, **it is not further developed and support might be dropped at anytime**. |