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hpl3:game:guides:artists_guide

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hpl3:game:guides:artists_guide [2013/11/26 09:05]
thomas [What is an entity?]
hpl3:game:guides:artists_guide [2014/01/15 15:23]
thomas [Categories]
Line 126: Line 126:
 "​support"​\\ "​support"​\\
 Things that cannot really stand on their own and have many uses. Planks, girders, steel bars, beams, stretch of rope, etc. Anything that you use together with the environment and very seldom by itself. Important note: Much of this should probably be in static objects, so only use it here if it has lots of polys or a need to by dynamic. Things that cannot really stand on their own and have many uses. Planks, girders, steel bars, beams, stretch of rope, etc. Anything that you use together with the environment and very seldom by itself. Important note: Much of this should probably be in static objects, so only use it here if it has lots of polys or a need to by dynamic.
 +
 +"​edibles"​\\
 +Anything that can be consumed, water bottle, food, medicine, etc.
 +
 +"​doodad"​\\
 +complex stuff that does not serve any purpose other than spicing up the environment. Important is that it is complex enough that it should not be in static objects.
  
 These are of course not the only categories available but should give a good start. If adding categories, do NOT add to specific ones like "red herrings"​ or have two categories that could contain the same entities, like "​food"​ and "​groceries"​. These are of course not the only categories available but should give a good start. If adding categories, do NOT add to specific ones like "red herrings"​ or have two categories that could contain the same entities, like "​food"​ and "​groceries"​.
hpl3/game/guides/artists_guide.txt ยท Last modified: 2015/02/17 14:16 by nebej