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hpl3:game:readables

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hpl3:game:readables [2014/04/09 13:05]
ian.thomas created
hpl3:game:readables [2015/09/17 10:12] (current)
ian.thomas
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 ====== Readables ====== ====== Readables ======
  
-This doc details the options ​I've added for letting the user read text on various prop types.+This doc details the options for letting the user read text on various prop types.
  
 ===== Readable Props ===== ===== Readable Props =====
  
-Prop_Readables have been extended. They now support rotation (through mouse, or right-stick,​ or d-pad), and (only) two text entries, one for the front and one for the back. If you rotate to the appropriate side and a text entry is available for it, a prompt is shown (press ​gamepad A or keyboard T to read - the T is for consistency with grab props, see later) and the player can press to see the text.+Prop_Readables have been extended. They now support rotation (through mouse, or right-stick,​ or d-pad), and (only) two text entries, one for the front and one for the back. If you rotate to the appropriate side and a text entry is available for it, a prompt is shown (press ​interact ​to read) and the player can press to see the text.
  
-There are no longer multiple pages. Instead, the displayed text, if it's too long, is given a scroll bar which can be navigated using the gamepad or mouse scroll+The displayed text, if it's too long, is given a scroll bar which can be navigated using the gamepad or mouse scroll.
- +
-===== Readable Grab Objects ===== +
- +
-Prop_Grab can now also support a front and a back text entry. If any text is available when you rotate the prop after grabbing (mouse+R or d-pad) and the prop's main body Z axis is facing the player, the player gets the front text. Similarly for the back. There'​s a rotation offset property available to change which is the front or back, to help out with existing models.+
  
 ===== Zoom Areas ===== ===== Zoom Areas =====
hpl3/game/readables.1397048752.txt.gz · Last modified: 2014/04/09 13:05 by ian.thomas