User Tools

Site Tools


hpl3:game:scripting:entities

Link to this comparison view

Both sides previous revision Previous revision
Next revision Both sides next revision
hpl3:game:scripting:entities [2015/09/17 11:09]
ian.thomas [Reverb Area]
hpl3:game:scripting:entities [2017/05/03 14:43]
alexkalopsia [Prop] Repetition of GiveDamage
Line 80: Line 80:
 **void OnPhysicsCollision(iPhysicsBody @apBody, iPhysicsBody @apCollideBody,​ cPhysicsContactData&​in apContactData)** \\ **void OnPhysicsCollision(iPhysicsBody @apBody, iPhysicsBody @apCollideBody,​ cPhysicsContactData&​in apContactData)** \\
 **float DrawDebugOutput(cGuiSet @apSet,​iFontData @apFont,​float afStartY)** \\ **float DrawDebugOutput(cGuiSet @apSet,​iFontData @apFont,​float afStartY)** \\
-**void OnAttachmentUpdate(const cMatrixf&​in a_mtxTransformAdd)** ​\\ +**void OnAttachmentUpdate(const cMatrixf&​in a_mtxTransformAdd)** 
-**void GiveDamage(float afAmount, int alStrength, const tString&​in asType, const tString&​in asSource)**+
 ==== Agent ==== ==== Agent ====
  
hpl3/game/scripting/entities.txt · Last modified: 2017/05/03 14:44 by alexkalopsia