Both sides previous revision Previous revision | Last revision Both sides next revision | ||
hpl3:game:scripting:entities [2017/05/03 14:43] alexkalopsia [Prop] Repetition of GiveDamage |
hpl3:game:scripting:entities [2017/05/03 14:43] alexkalopsia [Agent] Repetition of GiveDamage |
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Line 111: | Line 111: | ||
**float DrawDebugOutput(cGuiSet @apSet,iFontData @apFont,float afStartY)** \\ | **float DrawDebugOutput(cGuiSet @apSet,iFontData @apFont,float afStartY)** \\ | ||
**void SetupCharBody()** \\ | **void SetupCharBody()** \\ | ||
- | **void GiveDamage(float afAmount, int alStrength, const tString&in asType, const tString&in asSource)** \\ | ||
**void HitByProp(float afAmount, float afMass, iPhysicsBody @apBody, cLuxProp @apProp)** | **void HitByProp(float afAmount, float afMass, iPhysicsBody @apBody, cLuxProp @apProp)** | ||
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==== Critter ==== | ==== Critter ==== | ||