skip to content
Frictional Game Wiki
User Tools
Register
Log In
Site Tools
Search
Tools
Show page
Old revisions
Backlinks
Recent Changes
Media Manager
Sitemap
Log In
Register
>
Recent Changes
Media Manager
Sitemap
Trace:
hpl3:tools:maineditors:level_editor:combine_editmode
<h1>Combine EditMode</h1> <div class="level1"> <p> This mode is used to create combinations of static geometry (StaticObjectCombos). </p> <p> <a href="/lib/exe/detail.php?id=hpl3%3Atools%3Amaineditors%3Alevel_editor%3Acombine_editmode&media=hpl3:tools:maineditors:combineeditmodewin.jpg" class="media wikilink2" title="hpl3:tools:maineditors:combineeditmodewin.jpg"><img src="/lib/exe/fetch.php?media=hpl3:tools:maineditors:combineeditmodewin.jpg" class="media" title="combineeditmodewin.jpg" alt="combineeditmodewin.jpg" /></a> <a href="/lib/exe/detail.php?id=hpl3%3Atools%3Amaineditors%3Alevel_editor%3Acombine_editmode&media=hpl3:tools:maineditors:combine02.jpg" class="media wikilink2" title="hpl3:tools:maineditors:combine02.jpg"><img src="/lib/exe/fetch.php?media=hpl3:tools:maineditors:combine02.jpg" class="media" title="combine02.jpg" alt="combine02.jpg" /></a> </p> <ul> <li class="level1"> <b>Show all combos</b>: when enabled, all created combos will be displayed.</li> <li class="level1"> <b>Combinations</b>: this ComboBox is used to pick the currently edited combo.</li> <li class="level1"> <b>Add</b>/<b>Rem</b> buttons: used to add a new combo / remove the currently edited combo.</li> <li class="level1 node"> <b>Add</b>/<b>Remove</b>/<b>Toggle</b> checkboxes: this selects the way the current combo will be edited. Moving the mouse on the viewport will highlight geometry objects.<ul> <li class="level2"> <b>Add</b>: will add geometry objects to the combo when clicking on them.</li> <li class="level2"> <b>Remove</b>: will remove geometry objects from the combo when clicking on them (and they were part of the combo).</li> <li class="level2"> <b>Toggle</b>: will switch clicked objects between added or not added.</li> </ul> </li> <li class="level1"> <b>Color</b>: this determines the tint that the objects in a combo will display.</li> <li class="level1"> <b>Geometry objects list</b>: will display a list of all the object names added to the currently edited combo.</li> </ul> </div>
hpl3/tools/maineditors/level_editor/combine_editmode.txt
· Last modified: 2012/11/04 20:27 by
luis
Page Tools
Show page
Old revisions
Backlinks
Export to PDF
Back to top