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Trace:
hpl3:tools:maineditors:level_editor:detailmeshentities
<h1>DetailMeshEntities</h1> <div class="level1"> <p> Detail mesh entities are useful for adding details to the geometry of a level without much impact on the performance. </p> </div> <h2>General Parameters</h2> <div class="level2"> <ul> <li class="level1"> <b>Name</b>: Name for the entity (non editable)</li> <li class="level1"> <b>Position</b>: 3D Vector storing the position in world.</li> <li class="level1"> <b>Rotation</b>: 3D Vector storing the rotation.</li> <li class="level1"> <b>Radius</b>: float storing the value for the uniform scale.</li> <li class="level1"> <b>Mesh</b>: file name for the entity.</li> </ul> </div> <h2>Specific Parameters</h2> <div class="level2"> <ul> <li class="level1"> <b>Diffuse color mul</b>: color to tint the object with.</li> </ul> </div>
hpl3/tools/maineditors/level_editor/detailmeshentities.txt
· Last modified: 2012/12/07 15:47 by
luis
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