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hpl3:tools:maineditors:level_editor:exposurearea_editmode
<h1>ExposureArea EditMode</h1> <div class="level1"> <p> This creates ExposureArea objects, which are areas that change the tone mapping parameters when entered. Used to simulate automatic correction of exposure that occurs when eyes get used to bright/dim lit environments. The edit mode window can set what will be used by every new exposure area. </p> <p> <a href="/lib/exe/detail.php?id=hpl3%3Atools%3Amaineditors%3Alevel_editor%3Aexposurearea_editmode&media=hpl3:tools:maineditors:level_editor:exposurearea_mode.png" class="media" title="hpl3:tools:maineditors:level_editor:exposurearea_mode.png"><img src="/lib/exe/fetch.php?w=200&tok=ec85d3&media=hpl3:tools:maineditors:level_editor:exposurearea_mode.png" class="media" alt="" width="200" /></a> </p> <p> More on ExposureAreas <a href="/doku.php?id=hpl3:tools:maineditors:level_editor:exposure_areas" class="wikilink1" title="hpl3:tools:maineditors:level_editor:exposure_areas">here</a> </p> </div>
hpl3/tools/maineditors/level_editor/exposurearea_editmode.txt
· Last modified: 2012/12/07 15:51 by
luis
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