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hpl3:tools:maineditors:level_editor:main [2012/11/05 13:11] luis |
hpl3:tools:maineditors:level_editor:main [2012/11/05 18:42] (current) luis [Lower Toolbar] |
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| * **Level Settings**: This will open the [[:hpl3:tools:maineditors:level_editor:level_settings_window|Level Settings window]]. This is used to add global fog and skybox to a level, also has other tools. | * **Level Settings**: This will open the [[:hpl3:tools:maineditors:level_editor:level_settings_window|Level Settings window]]. This is used to add global fog and skybox to a level, also has other tools. | ||
| * **Level Info**: This will open the [[:hpl3:tools:maineditors:level_editor:Window_LevelInfo|Level Information window]]. This window shows interesting data such as projected memory usage. | * **Level Info**: This will open the [[:hpl3:tools:maineditors:level_editor:Window_LevelInfo|Level Information window]]. This window shows interesting data such as projected memory usage. | ||
| - | * **Preferences**: This will open the [[:hpl3:tools:maineditors:level_editor:Window_Preferences|Options Window]]. You will find general settings for the editor here. | + | * **Preferences**: This will open the [[:hpl3:tools:maineditors:level_editor:Window_Preferences|Preferences window]]. You will find general settings for the editor here. |
| ===== EditMode selection bar ===== | ===== EditMode selection bar ===== | ||
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| Each viewport has a "View" menu bar, which includes the following options: | Each viewport has a "View" menu bar, which includes the following options: | ||
| - | + | * **Camera Mode**: choosing an item from this submenu will reset the viewport to a preset. An ortho preset means that it will use orthographic mode, so no perspective distortion will be seen. All presets reset the camera target to a (0,0,0) position. One out of the following presets can be picked: | |
| - | * **Camera Mode**: choosing an item from this submenu will reset the viewport to a preset. An ortho preset means that it will use orthographic mode, so no perspective distortion will be seen. All presets reset the camera target to a (0,0,0) position. One out of the following presets can be picked: | + | |
| * **Front**: ortho preset, scene will be seen from the front. | * **Front**: ortho preset, scene will be seen from the front. | ||
| * **Right**: ortho preset, scene will be seen from the right side of the objects, pointing to the left. | * **Right**: ortho preset, scene will be seen from the right side of the objects, pointing to the left. | ||
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| ===== Lower Toolbar ===== | ===== Lower Toolbar ===== | ||
| + | You can find some useful controls in this bar located at all times at the lower part of the screen. | ||
| - | You can find some useful controls in this bar located at all times at the lower part of the screen. [[lowertoolbar.jpg]] | + | {{:hpl3:tools:maineditors:level_editor:leveleditor_lowertoolbar.png?nolink|}} |
| - Grid Controls: | - Grid Controls: | ||
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| * **Pos** /**Neg Button**: sets the culling side of the plane. | * **Pos** /**Neg Button**: sets the culling side of the plane. | ||
| * **Active**: sets whether the plane should cull objects. | * **Active**: sets whether the plane should cull objects. | ||
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| ===== Types of Objects ===== | ===== Types of Objects ===== | ||
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| * [[:hpl3:tools:maineditors:level_editor:terrain_decals|Terrain Decals]] | * [[:hpl3:tools:maineditors:level_editor:terrain_decals|Terrain Decals]] | ||
| * [[:hpl3:tools:maineditors:level_editor:undergrowth_areas|Undergrowth Areas]] | * [[:hpl3:tools:maineditors:level_editor:undergrowth_areas|Undergrowth Areas]] | ||
| - | * [[:hpl3:tools:maineditors:level_editor:detailmesh_entities|DetailMesh Entities]] | + | * [[hpl3:tools:maineditors:level_editor:detailmeshentities|DetailMesh Entities]] |