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hpl3:tools:maineditors:level_editor:main [2012/11/04 13:29]
luis [Enlarging a viewport]
hpl3:tools:maineditors:level_editor:main [2012/11/05 18:42] (current)
luis [Lower Toolbar]
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 When run, the first screen we get to see is like this: When run, the first screen we get to see is like this:
  
- +{{ :​hpl3:​tools:​maineditors:​level_editor:​leveleditor.png?​nolink ​|}}
-[[{{:​hpl3:​tools:​maineditors:​level_editor:​leveleditoroverview-small.jpg?nolink&}}]]  +
  
 Each part of the screen has a specific function, as follows: Each part of the screen has a specific function, as follows:
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       * **Browse groups**: This will open the [[:​hpl3:​tools:​maineditors:​level_editor:​group_window|Group window]]. This one is used to manage groups of objects.       * **Browse groups**: This will open the [[:​hpl3:​tools:​maineditors:​level_editor:​group_window|Group window]]. This one is used to manage groups of objects.
       * **Level Settings**: This will open the [[:​hpl3:​tools:​maineditors:​level_editor:​level_settings_window|Level Settings window]]. This is used to add global fog and skybox to a level, also has other tools.       * **Level Settings**: This will open the [[:​hpl3:​tools:​maineditors:​level_editor:​level_settings_window|Level Settings window]]. This is used to add global fog and skybox to a level, also has other tools.
-      * **Preferences**:​ This will open the [[:​hpl3:​tools:​maineditors:​level_editor:​group_window|Options Window]]. You will find general settings for the editor here.+      ​* **Level Info**: This will open the [[:​hpl3:​tools:​maineditors:​level_editor:​Window_LevelInfo|Level Information window]]. This window shows interesting data such as projected memory usage. 
 +      ​* **Preferences**:​ This will open the [[:​hpl3:​tools:​maineditors:​level_editor:​Window_Preferences|Preferences window]]. You will find general settings for the editor here. 
 ===== EditMode selection bar ===== ===== EditMode selection bar =====
- 
- 
 Here you will be able to switch between the different EditModes available in this editor. An EditMode describes the state the editor is going to work in when selected. These five EditModes can be found in both this and the Model Editor. Here you will be able to switch between the different EditModes available in this editor. An EditMode describes the state the editor is going to work in when selected. These five EditModes can be found in both this and the Model Editor.
  
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-[[:​hpl3:​tools:​maineditors:​level_editor:​level_editor:​fog_editmode?​id=hpl3:​tools:​maineditors:​level_editor:​main|{{:​hpl3:​tools:​maineditors:​level_editor:​viewports.jpg?nolink&}}]] +{{ :​hpl3:​tools:​maineditors:​level_editor:​viewportarea.png?​nolink ​|}}
  
  
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 Each viewport has a "​View"​ menu bar, which includes the following options: Each viewport has a "​View"​ menu bar, which includes the following options:
  
-     +  ​* **Camera Mode**: choosing an item from this submenu will reset the viewport to a preset. An ortho preset means that it will use orthographic mode, so no perspective distortion will be seen. All presets reset the camera target to a (0,0,0) position. One out of the following presets can be picked:
-    ​* **Camera Mode**: choosing an item from this submenu will reset the viewport to a preset. An ortho preset means that it will use orthographic mode, so no perspective distortion will be seen. All presets reset the camera target to a (0,0,0) position. One out of the following presets can be picked:+
       * **Front**: ortho preset, scene will be seen from the front.       * **Front**: ortho preset, scene will be seen from the front.
       * **Right**: ortho preset, scene will be seen from the right side of the objects, pointing to the left.       * **Right**: ortho preset, scene will be seen from the right side of the objects, pointing to the left.
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 ===== Lower Toolbar ===== ===== Lower Toolbar =====
  
 +You can find some useful controls in this bar located at all times at the lower part of the screen.
  
-You can find some useful controls in this bar located at all times at the lower part of the screen[[lowertoolbar.jpg]]  +{{:​hpl3:​tools:​maineditors:​level_editor:​leveleditor_lowertoolbar.png?​nolink|}}
  
     - Grid Controls:     - Grid Controls:
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       * **Pos** ​  /​**Neg Button**: sets the culling side of the plane.       * **Pos** ​  /​**Neg Button**: sets the culling side of the plane.
       * **Active**: sets whether the plane should cull objects.       * **Active**: sets whether the plane should cull objects.
- 
 ===== Types of Objects ===== ===== Types of Objects =====
  
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     * [[:​hpl3:​tools:​maineditors:​level_editor:​terrain_decals|Terrain Decals]]     * [[:​hpl3:​tools:​maineditors:​level_editor:​terrain_decals|Terrain Decals]]
     * [[:​hpl3:​tools:​maineditors:​level_editor:​undergrowth_areas|Undergrowth Areas]]     * [[:​hpl3:​tools:​maineditors:​level_editor:​undergrowth_areas|Undergrowth Areas]]
-    * [[:hpl3:​tools:​maineditors:​level_editor:​detailmesh_entities|DetailMesh Entities]]+    * [[hpl3:​tools:​maineditors:​level_editor:​detailmeshentities|DetailMesh Entities]]
hpl3/tools/maineditors/level_editor/main.1352035792.txt.gz · Last modified: 2012/11/04 13:29 by luis