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hpl3:tools:maineditors:level_editor:staticobject_editmode [2012/11/04 20:35] luis |
hpl3:tools:maineditors:level_editor:staticobject_editmode [2012/11/05 06:59] (current) luis |
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| - | * Main category: this ComboBox is used to select the current set of objects. Sets should map to directories under the static_objects directory in redist. | + | * **Main category**: this ComboBox is used to select the current set of objects. Sets should map to directories under the static_objects directory in redist. |
| - | * Subcategory: this ComboBox will show all subsets inside the set picked previously. | + | * **Subcategory**: this ComboBox will show all subsets inside the set picked previously. |
| - | * Object list: all objects under the selected subcategory. Clicking on an entry will select a static object file to be used in following placements. | + | * **Object list**: all objects under the selected subcategory. Clicking on an entry will select a static object file to be used in following placements. |
| - | * Thumbnail: shows a little picture so you can see how the object looks like. | + | * **Thumbnail**: shows a little picture so you can see how the object looks like. |
| - | * BB Size: size of the objects bounding box (when scale is (1,1,1)) | + | * **Defaults**: showing right next to the thumbnail are the defaults for the current selected entry: shadows (on for shadow casters), collides (on for solid objects) and occlude (on for occluders). These are useful for speeding up placement, since they save the user from having to set the above properties one by one after placement. |
| - | * Polygon count: number of triangles of the object model. | + | |
| - | * Scale settings: this sets the scale for the object on creation. Can be set to a fixed or a random value, the latter defined by a range given by both scale inputs, min and max. | + | * **Scale settings**: this sets the scale for the object on creation. Can be set to a fixed or a random value, the latter defined by a range given by both scale inputs, min and max. |
| - | * Rotation settings: this sets the rotation for the object on creation. Can be set to a fixed or a random value, the latter defined by a range given by both rotate inputs, min and max. | + | * **Rotation settings**: this sets the rotation for the object on creation. Can be set to a fixed or a random value, the latter defined by a range given by both rotate inputs, min and max. |
| More on Static Objects [[:hpl3:tools:maineditors:level_editor:static_objects|here]]. | More on Static Objects [[:hpl3:tools:maineditors:level_editor:static_objects|here]]. | ||