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hpl3:tools:maineditors:model_editor:shapes

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hpl3:tools:maineditors:model_editor:shapes [2012/07/03 15:01]
luis created
hpl3:tools:maineditors:model_editor:shapes [2015/06/17 07:00] (current)
nebej
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 ====== Shapes ====== ====== Shapes ======
- 
  
 General Parameters: General Parameters:
-  * **Name**: Name of the shape. 
-  * **Position**:​ Position of the shape in the world. 
-  * **Rotation**:​ 3D Vector storing the shape rotation. 
-  * **Scale**: 3D Vector storing the scale of the shape. 
  
 +    * **Name**: Name of the shape.
 +    * **Position**:​ Position of the shape in the world.
 +    * **Rotation**:​ 3D Vector storing the shape rotation.
 +    * **Scale**: 3D Vector storing the scale of the shape.
 Shape Specific: Shape Specific:
-  ​* **Create body**: will create a body out of the shape. Also works when multiple shapes are selected, thus creating a multishape body. + 
-  * **Detach from body**: the shape will be removed from the body it is part of.+    ​* **Create body**: will create a body out of the shape. Also works when multiple shapes are selected, thus creating a multishape body. 
 +    * **Detach from body**: the shape will be removed from the body it is part of. 
 +Best Practices:​ 
 + 
 +    * Keep the Scale in all axis larger than 0.04 to make the collisions stable 
hpl3/tools/maineditors/model_editor/shapes.1341327667.txt.gz · Last modified: 2012/07/03 15:01 by luis